I imagine at some point this has happened to others, when you play a game that is just so damn good it can raise your standards a little too much. The main reasons for this blog are the recent gameplay footage from Ninja Gaiden 3, I played Ninja Gaiden Black competitively for over four years and it took me a while to change my mindset when it came to games that didn’t have the level of depth that game had. Depth wasn’t the only thing though, the responsive and precise controls and the skill based gameplay really stood out to me and became something that I looked for in every game afterwards.
Action games became the biggest casualty by far, it wasn’t until X-Men origins Wolverine that I managed to get out of that mindset. It reminded me that not all games needed that level of depth or technical proficiency to be enjoyed. I missed out on some great games over the four years where I played virtually nothing beyond a first playthrough of other games than Ninja Gaiden Black and now that I’ve played those games, I doubt I’ll ever take a game as far as I did NGB.
The main thing that Ninja Gaiden is renowned for is a high level of difficulty, it’s pretty much always the first thing people bring up whenever it’s mentioned. It certainly is hard, but anyone that has taken the time to get very good at the game will no doubt appreciate what that time investment rewards you with. That leads me to my main point I wanted to get to, the only thing people seemed to be concerned with NG3 is that the high level of difficulty returns. Ninja Gaiden 2 was a brutally difficult game, but for unfair reasons a lot of the time, while you could overcome most of the stuff that was thrown at you; it was that even after a heavy time investment, some enemies couldn’t be controlled and that took away what made the combat in NGB so special. I hope NG3 has the same level of difficulty as NGB, I want the depth to return, if that means making the core combat easier so more people can enjoy it, so be it, but as long as the combat is as rewarding as it was as NGB.
For me, that is the aspect that spoiled me so much regarding the game. It was the constant sense of overcoming enemies and situations that always presented a fair challenge. This was the also the exact same reason why NG2 was such a disappointment, I’m mainly referring to the survival missions here. Sometimes, no matter how skilled the player, you are killed by something that is just completely unfair. This is the feeling that I looked for in other games while playing NGB competitively and for a good while after. Looking back now, I’m actually glad that I stopped when did, even now I still cannot play NGB the way I did before I got involved in playing it competitively for score, the techniques and moves that I learned have become habits that I just cannot break because of how long I played in that style.
So, my question to anyone who has read up until this point is... Has this ever happened to you? Have you ever played a game that is just so good (for whatever reason it is/was to you) that raised your standards when playing, or just considering playing other games. Or like me, did you take a game to a much deeper level and have a similar experience?
Thank you for reading.
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