Do Games Need Good Stories to Succeed?

Avatar image for strubes
Strubes

86

Forum Posts

101

Wiki Points

0

Followers

Reviews: 1

User Lists: 4

Edited By Strubes

The Princess has been taken by a...tall....dragon..person. You're a....plumber...GO SAVE HER!

Sound like a good story? Not so much...especially since it's been done TIME AND TIME again. However, the game play for the Mario games is tried and true. Being the number one selling video game franchise...numbers don't lie. Of course, Mario's been in many spin-offs and sports games that stray away from the classic Mario game play, but at it's root, Mario has a sub-par story with incredible game play. Take the latest Mario platformer for example:



At it's core, Mario Galaxy has the same simple story...save the princess from the dragon. However, the game play along the way makes for one of the best games I've played this gen, personally. Mario Galaxy is easily one of the most game play-varied games in the genre, introducing a combination of flying, swimming, running, racing, and others I know I'm forgetting. Is the game great? Let's be honest, all Mario platformers really are. Is the story great? Not in the least bit...but with a game franchise like Mario, it's not about the story.

Another great example is almost any racing game. Notice how I said almost...because there could be some I haven't played that have a decent story...however, none that caught my attention thus far. What do all racing games have in common? You have to finish the game first, or destroy your competitors before they destroy you. Simple? Yes. Fun? Yes. Racing games don't have to rely on a great story to succeed. Take the Need for Speed series for example, which is the fourth best selling game franchise:



Though recently, they've tried to add a story into the game, they've been nothing short of god-awful. However, they always have some hot chick eye-fucking you through your t.v. through each cut-scene, so it makes sitting through a cut-scene less painful.

Aside from that, the Need for Speed series has been fun for me, finding secret pathways, running away from cops, and in the thick of it, coming out on top at the end of the race. Again, nothing short of a terrible story with eye candy, but a really fun game franchise nonetheless.

One last example for you:



Left4Dead, or you can call it by it's longer name: Insanely addictive multiplayer zombie-shooting slaughter-fest. If you play with a good group of friends, or even shitty friends..it doesn't matter..you'll have fun playing this, even if it's only in little spurts. Does this game have a good story? Nope. There's zombies, and you need to kill them. Super cliche, but it works. Left4Dead isn't one of those games that you need to necessarily know anything about story-wise to enjoy and comprehend. In fact, I think this game would be worse if it did have a story. Left4Dead practically leaves it up to gamers to decide the story for themselves, which I find a lot more compelling then finding out this is all because of a virus..that was dropped on Manhattan via bat feces or something.

Avatar image for strubes
Strubes

86

Forum Posts

101

Wiki Points

0

Followers

Reviews: 1

User Lists: 4

#1  Edited By Strubes

The Princess has been taken by a...tall....dragon..person. You're a....plumber...GO SAVE HER!

Sound like a good story? Not so much...especially since it's been done TIME AND TIME again. However, the game play for the Mario games is tried and true. Being the number one selling video game franchise...numbers don't lie. Of course, Mario's been in many spin-offs and sports games that stray away from the classic Mario game play, but at it's root, Mario has a sub-par story with incredible game play. Take the latest Mario platformer for example:



At it's core, Mario Galaxy has the same simple story...save the princess from the dragon. However, the game play along the way makes for one of the best games I've played this gen, personally. Mario Galaxy is easily one of the most game play-varied games in the genre, introducing a combination of flying, swimming, running, racing, and others I know I'm forgetting. Is the game great? Let's be honest, all Mario platformers really are. Is the story great? Not in the least bit...but with a game franchise like Mario, it's not about the story.

Another great example is almost any racing game. Notice how I said almost...because there could be some I haven't played that have a decent story...however, none that caught my attention thus far. What do all racing games have in common? You have to finish the game first, or destroy your competitors before they destroy you. Simple? Yes. Fun? Yes. Racing games don't have to rely on a great story to succeed. Take the Need for Speed series for example, which is the fourth best selling game franchise:



Though recently, they've tried to add a story into the game, they've been nothing short of god-awful. However, they always have some hot chick eye-fucking you through your t.v. through each cut-scene, so it makes sitting through a cut-scene less painful.

Aside from that, the Need for Speed series has been fun for me, finding secret pathways, running away from cops, and in the thick of it, coming out on top at the end of the race. Again, nothing short of a terrible story with eye candy, but a really fun game franchise nonetheless.

One last example for you:



Left4Dead, or you can call it by it's longer name: Insanely addictive multiplayer zombie-shooting slaughter-fest. If you play with a good group of friends, or even shitty friends..it doesn't matter..you'll have fun playing this, even if it's only in little spurts. Does this game have a good story? Nope. There's zombies, and you need to kill them. Super cliche, but it works. Left4Dead isn't one of those games that you need to necessarily know anything about story-wise to enjoy and comprehend. In fact, I think this game would be worse if it did have a story. Left4Dead practically leaves it up to gamers to decide the story for themselves, which I find a lot more compelling then finding out this is all because of a virus..that was dropped on Manhattan via bat feces or something.

Avatar image for yummylee
Yummylee

24646

Forum Posts

193025

Wiki Points

0

Followers

Reviews: 88

User Lists: 24

#2  Edited By Yummylee

All depends on the genre or its source material. RPG's in particular usually tend to lean back on their fantastic storytelling. Some 9 hour long linear FPS, not entirely necessary but still appreciated.
Avatar image for kenjisalk
kenjisalk

122

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#3  Edited By kenjisalk

Great storytelling is really important to me, because it can make even a game with mediocre gameplay mechanics enjoyable, if for nothing else than to see what happens next (though there is a limit to that as well).  However, it is indeed a balancing act.  Games that have meh-to-awful stories have to REALLY bring it in the gameplay department to compensate.
 
Storytelling is just another factor into what makes a game, just like the graphics, music, gameplay etc.  People who tend to discount the importance of good storytelling in games do nothing to help the image of video games as crass, hypnotic brainleeches that turn us into zombie vidiots.   I don't care what Kojima and his ilk say, games can be art just like anything else.

Avatar image for taccyp
taccyp

323

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

#4  Edited By taccyp

No, but I respect games that can tell a great story far more than games that don't even try.

Avatar image for brackynews
Brackynews

4385

Forum Posts

27681

Wiki Points

0

Followers

Reviews: 5

User Lists: 48

#5  Edited By Brackynews

No.  Why?  Peggle.  Games by their purest definition do not involve narrative.  Here's a ball, hit it with a stick. Repeat.
But on the other hand, I'd rather play Puzzle Quest than Bejeweled. 

Some people prefer their storytelling to come more from one medium versus another.  I play more RPGs than I read fiction books in any given year, and I'm fine reading books and playing games that have no stories at all.
Also, 0G Achievement Unlocked for use of "eye-fucking" in proper context.

Avatar image for citizenkane
citizenkane

10894

Forum Posts

29122

Wiki Points

0

Followers

Reviews: 0

User Lists: 106

#6  Edited By citizenkane

They don't need great stories, but they have to be at least competent.

Avatar image for rsistnce
RsistncE

4498

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7  Edited By RsistncE

RPG's always require good stories because without that they're pretty shit since the gameplay almost always sucks ass. Good stories always make a game better though obviously but no, most genres don't require a good story for a game to be successful, you can look at a bunch of console shooters for evidence.

Avatar image for dbz1995
dbz1995

4962

Forum Posts

3989

Wiki Points

0

Followers

Reviews: 2

User Lists: 2

#8  Edited By dbz1995

For specific games, no. But if they put in a story, they better make it make sense by the end.

Avatar image for linchburg
Linchburg

31

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#9  Edited By Linchburg

There's always a balance... 
If game play  is great, story doesn't matter so much 
If the story is great, game play has to be at least passable, or the frustration isn't worth the effort when you can read a synopsis online 

Avatar image for maxszy
maxszy

2385

Forum Posts

26

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#10  Edited By maxszy

I'm a firm believe and promoter of great stories in games. Though I will freely admit that a great story isn't necessarily a requirement of a good game. Though as i've explained in previous blog posts of mine, I think a good story puts just *that* much more polish and greatness on a good game which then elevates it to heights that it could never achieve without a great story.

Avatar image for funexplosions
FunExplosions

5534

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11  Edited By FunExplosions
Avatar image for famov
Famov

760

Forum Posts

9

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12  Edited By Famov

I like ridiculous and impossibly stupid game stories, like that in Contra Rebirth, or pretty much any Sonic game ever made.
 
Of course, there are times when simple (Zelda: Ocarina of Time) and reasonably complex (Final Fantasy Tactics) stories/plots are presented very well, and those are always welcome. But my personal preference is mindless absurdity.
Avatar image for strubes
Strubes

86

Forum Posts

101

Wiki Points

0

Followers

Reviews: 1

User Lists: 4

#13  Edited By Strubes

I guess it would help if I added in that the only genre that needs a good story to strive in my opinion, are RPG's. A bad story can ruin an RPG for me.

Avatar image for jjor64
JJOR64

19700

Forum Posts

417

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

#14  Edited By JJOR64

For me it's all about the gameplay.  It can have a piece of shirt story, but as long as it's a ton of fun, I will still play it.

Avatar image for al3xand3r
Al3xand3r

7912

Forum Posts

3

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15  Edited By Al3xand3r

I came in to say Mario, but you've already done so. So, you answered your own question... Wtf?

RPGs with bad/no stories also work. Ie, dungeon crawlers, roguelikes and what not. Play this.


(I could also say, the majority of RPGs have laughable stories anyway but I guess some like it).

Avatar image for raidingkvatch
raidingkvatch

1216

Forum Posts

5743

Wiki Points

0

Followers

Reviews: 1

User Lists: 14

#16  Edited By raidingkvatch
@Strubes: I wanna take issue with your statemet the Left4Dead doesn't have a story, I don' think that's true, it just uses a very different style of narrative to everything else, which allows players to uncover and interpret story if they so choose. 
 
Of course games aren't all about story, but for the most part they should at least have a decent story (racing games, sports games and certain classic platformers do seem to be the exception to that), a great story doesn't compensate for truly shitty gameplay and graphics, all three need to be at least competent to make a good game and a great game needs at least one of those aspects to be excellent; for me stories are going to be the dealbreaker though I can suffer through mediocre gameplay if I'm totally immersed in the story much more easily than I could suffer through a game with great gameplay or graphics and generic, cliched story, but that's just my personal preference.
Avatar image for gamer_152
gamer_152

15034

Forum Posts

74588

Wiki Points

0

Followers

Reviews: 71

User Lists: 6

#17  Edited By gamer_152  Moderator

It all really depends on how much the game falls back on the story. Super Mario Galaxy's simple story works because for a lot of the time the game isn't even concentrating on the story, it's concentrating on gameplay, however when Need for Speed tried to throw their relatively weak story into their game it didn't work because the story was given so much attention by all the cutscenes throughout the game. There's a difference between a bad story and a simple story.