Needless hoarding. I'll find rare ultra healing item, or limited supply super weapon and there it will sit in my inventory as the credits roll.
Do you have any bad gaming habits?
Not using consumables in fear that I'll need them later. Stuff like Potions, Bandages, Grenades, extra weapons and ammo types in RPGs. Even Flare Guns and Flares in Alan Wake, and they didn't even carry over from episode to episode.
Which feeds into....
Hoarding loot! I'm always one ounce below encumbered, carrying way to much stuff I could just use or sell or throw away. Fallout, The Elder Scrolls V: Skyrim and Dragon's Dogma, you name it...
Add Instant Reload Complex to that as well, although playing DayZ and ArmA I'm getting better at that, because the shooting is much more tactical and strategic... So I've began to be more conscious of the number of bullets left in regards to reload times and details like that. And reloading is not so important in a game where it takes 2-3 bullets to kill guys, no?
1. If asked a question and I get the answer wrong, I have to reload and put in the right one.
2. Constantly reloading on stealth sections.
A really bad habit of mine in Games is that I want to avoid digital death at all cost. I'm being super conscious about every move and try to save the game whenever possible. While I managed to reduce this fear in the last time it still keeps me from fully enjoying certain games...
I keep up with gaming news and frequent gaming websites but only actually sit down to play like 4-5 games a year. I feel like all this time spent to stay in the loop of what's going on could be drastically reduced.
I share the same habit. For some reason it takes me forever to actually fire a game up. Once I do I can play for hours. It's so weird, it's like I over think game playing sometimes. Getting better at cutting that out though. I think it sorda has to do with me not having as much time to game as I once did.
In a game that allows old-school quicksaves, I save every couple of steps, so long as the game holds up to the term "quick"save.
I'm generally the sort of person that never uses consumables, but I've been curbing that practice lately.
I find it hard to truly role-play in RPGs because the rewards for being good or evil sometimes vary drastically and I like to min-max for XP/the best items.
@phrali: Exact problem here...
I have Jeff's "don't stop for nothin'" disease. I need speed. Need it. It causes me to always be moving, speeding from one objective to the next. I miss really beautiful landscapes and scenery.
I've been watching a playthrough of Dark Souls 2 by someone who plays completely differently, stopping all the time, surveying her surroundings, and reading every items' descriptions after she picks them up. It's really amazing how better prepared those kinds of people are for a game like that in contrast to people like me, who use brute force and trial and error at max speed.
edit: Oh, it's another old thread. Hello, old thread.
@devwil: Please play POrtal 2. Please play POrtal 2.
If you enjoyed Portal at all, you will have a fantastic time.
Although, you probably already knew that....
I have a problem with....well.....sometimes when I die in a game....I die in real life. Just a little bit.
Now I'm a crippled shell of a human being...all because of Dark Souls.
Reloading save in Skyrim if companion in Skyrim died. I would tell the companion to wait at a safe distance before going into a combat situation.
Breaking controllers out of frustration and cussing a storm. This only happened when I was playing Madden NFL. I would get so worked up with the game, I lost my temper. That was before I understood the concept of rubber band A.I. I hardly played Madden in the PS3 era. After a while replacing controllers got to be expensive. I stopped slamming them to the ground.
Trying to do every side quest in open world games then lose interest in finishing the main story.
Starting a game then get side tracked playing another game and not going back to the first game.
Hoarding supplies like heath kits, weapons, armor and ammunition. Then selling or throwing them because of lack inventory space.
My worst one is feeling like I'm close to the end of a game (mainly shorter ones...) and having to finish it at that time rather than come back to it and finish it later. As a result, the last 10-20% of some games become frustrating as hell because I'm missing things or wanting to be done so I don't forget something or boot up a game only to have 5 minutes left to play. It happened this weekend with Strider - basically everything after the resurrected version of Solo pissed me off because of things I wasn't getting or I was trying to rush. Caused me to start disliking it (or most certainly the last section) by the time I'd finished (a reaction that, in retrospect, is not fair - I liked Strider). It happened with Dishonored, Spec Ops: The Line, the first Uncharted, and the Exile add-on to Hard Reset, just to name a few
That's probably my worst one, and one I'd really like to get rid of...
I must scan every inch of a given level, room or cave. I kinda ruin the focus and the experience by stepping on every reachable square meter
That's kind of mine too, excessive compulsive thoroughness. I sort of hate exploring dungeons because of the ocd. Also, trying to trigger every npc dialogue option in the game is another permutation of that. People get really annoyed when they watch me play any kind of rpg.
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