I was playing Street Fighter X Tekken today and got to thinking about game unlockables. I think every gamer naturally enjoys unlocking features and items in games, but I was wondering how you guys feel about those unlockables being key features in the game. For example, SFIV and many other fighting games made certain characters unavailable to the player until certain conditions were met. Although I am annoyed to not be able to play my favorite characters in a game right away, I still love taking on the task of unlocking them as well as the feeling I get once I succeed. Nowadays it seems unlockable features in games are more superfluous and don't always add much to the game in terms of value...they're mainly just window-dressing.
I was curious whether or not you guys agreed with me on this. Do you like it when a game locks features (characters, modes, weapons. etc.) and leaves it up to you to find and subsequently unlock them, or do you prefer a game that gives it to you all up front?
Follow up, do you care about unlockables like color schemes or avatars/icons, concept art, cheats. etc., or are those irrelevant to you?
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