@lisatiffany: could you explain if possible? You named a lot of games. Also, what about GTA5? Isn't it more impressive that the last gen could handle it?
Well with GTAV once I got out of the city and headed up into the mountains it looked even more lush and realistic than it did on PS3. The game itself didn't look terrible on PS3 but the extra draw distance and first person mode made it look and feel brilliant. There was no real sense of urgency in the PS3 version but I remember doing my first police chase in first person mode and thinking it was well worth the buy. Drive Club looked fantastic but played really poorly, I know they have released a number of patches since then but it was the audio that really felt next gen. With Project Cars it just looked and played brilliantly right out of the box, the audio too was spot on. I mentioned Metro because it made a big impression on me, I'd pretty much given up on shooters at the time. I remember the first time you come up out of the Metro and have to make your way through the city streets, small things like wiping the mask really added to the realism. Then there was a mission where you are outside in a storm and the enemy are trying to find you, it was the one game that made me not give up on shooters.
One of the moments that really stuck out in The Witcher was my first boat journey in Skellige, when the skies opened up and started storming it was done so well you would almost think it wasn't a game. Some of the locations and mountain top vistas also added to the realism, it might take about 10 minutes to scale your way up a mountain but once you get up there the views are amazing. I think inFamous concentrated too much on visuals and maybe they didn't think that maybe the main protagonist was so annoying that not everyone would enjoy playing as him, I wondered if that's why they released the DLC. It felt like a tech demo as if Sony were saying "look at all the pretty lights and colours we know", so visually it could be stellar at times.
When the PS4 originally launched I wasn't all that impressed but I think next gen games are only now starting to get it right, Fallout will hopefully be one of those games that show off not just the power but the need for next gen. I'll still play the PS3 every now and then, but when it comes to realism I have to go with next gen. It can work both ways though, just because a game looks good it doesn't mean it's a guaranteed must play, Watch Dogs looked decent and felt real-ish... but was so boring I never bothered finishing it. Lords of the Fallen looked good too and played a lot like a Souls game but it didn't do anything new and felt broken. Theif was another game that could have been a lot better, it did look good and apart from it's many audio glitches sounded good but there was never enough to do on the map to ever make it feel real. Last but not least I'd have to add Arkham Knight to the list and there are many reasons why - at the opening when the camera pans up and seconds later you are controlling batman as you glide through Gotham it's nothing short of beautiful, they even managed to make the rain on his cowl look super realistic. In the end though they use all of that power to create what was essentially a tank simulator. They conveniently evacuated the regular law abiding citizens of the city and instead populated the streets with thug after thug that looked super copy and pasted. They nailed the visuals and the audio but there is too much time spent in the tank to make it feel any way realistic. Arkham Asylum didn't allow for vehicles and in the end it was a much better game for it, story aside it had more substance and actually made you feel like you were doing something worth while.
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