I've been thinking about this a lot recently and I'm sure it's been discussed here before but how do you determine the value of a game.
My point is simply. What makes a $60 game a $60 game in your head? Why would you not spend the same on a mobile version?
What this boils down to for me is this. I have no hesitation buying GTA V for $60. In fact if I could afford the super expensive collectors editon I would buy that. I think its worth it based on past experience. I bought GTA IV collectors for $90 (I believe) and I've put over 100 hours into the game. My rule? I must get 1 hour for ever $10 I spend. I came to this rule feeling that I'm willing to go to a 90 minute movie for $10, so the interactive experience should be at $10 an hour.
But what about mobile games or free to play games? Why do I feel different about thoses? So I changed the way I think. If I'm gonna get 50 hours of play from a F2P game, why not spend money in it. I did this in Simpsons Tapped Out. I play the game daily for months. I didn't want to spend money in it because its a F2P mobile game, but I decided they have earned my money at this point. They got $20 from me. And one day they may get more.
So how do you judge that value? What makes you not pay when you are having fun?
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