I made an iOS physics based puzzle game!

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AquaGeneral

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#1  Edited By AquaGeneral

Hello Giant Bombers,

I'm always lurking around on Giant Bomb, and haven't posted anything in a while, so I thought I'd post the following.

I released Popple Mania on iOS a week or so ago. I spent the past 4 months making it.The aim behind the game is very (not) technical; knock as many objects onto the ground to score more.

(the video is captured on a PC for this video, but it's an iOS game)

You can find Popple Mania on the App Store here (Free): https://itunes.apple.com/au/app/popple-mania/id1025417221

Let me know what you lot think!

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foeaminute

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The video looks great! But the game itself is freezing upon startup :(

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deactivated-5e5bc497650e6

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I downloaded your app and i am knocking blocks over in bed! Good work mate!

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zandravandra

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Got the app. Good work! :D I sort of wish there was a way to gauge the angle of your shots better than just by trial and error; have you tried other shooting interfaces?

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deactivated-5b031d0e868a5

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@aquageneral: What sort of experience did you have coding and with game development prior to this?

Was it zero knowledge to this in 4 months because if so well done.

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citizencoffeecake

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It's cool dude. Some of these are a real bastard to get gold on but good work.

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thefriend

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Your game looks better than that travesty DAVE LANG made for the kinect. Good job man. I'm a game developer myself. I hope to show off my game to the duders to get impressions as well in the near future.

Keep making things, and good luck!

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pontoon_yacht

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@foeaminute: Same. It gets to the Unity loading screen and then flickers.

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Ibarguengoytia

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Hey, the game is cool, great job!

Some levels are too hard and the mechanics (goals for bronze, silver, gold) aren't that clear. Have you considered adding a tutorial level?