This has been a seminal year for gaming to say the least. I barely had time to even touch my back catalog of games with how much came out this year. I probably ended up playing somewhere upward of 40-50 games, which might be the most I ever played in a single year. Even then, there are still a handful of games I didn't get to that I really want to. I decided to write an blog covering the games I played this year for whatever it is worth.
2015's Old Game of the Year
Dark Souls 2: Scholar of the First Sin
Runners-up: Danganronpa: Trigger Happy Havoc, Destiny: The Taken King
While Scholar of the First Sin is technically a 2015 release, it is mostly just a remix of the original Dark Souls 2 with one new boss and a little more story filled in. Playing Souls 2 a year removed from the high expectations put upon it along with the remixed levels and all of the DLC packed in certainly helped. Don't get me wrong; this is still the weakest entry in the Souls series. But at least now there are days I might tell you I like it as much as Demon's Souls.
Meanwhile, I finally got around to finishing Danganronpa this year. It's a shame its gameplay is so mediocre, as that's the closest game I've ever played to recreating Phoenix Wright. Meanwhile, Destiny got a lot of much needed love and attention this year and has finally started to become the game it was supposed to be in the first place.
Best Looking Game
Ori and the Blind Forest
Runners-Up: The Witcher 3, Rise of the Tomb Raider
Ori is a damn work of art. Every single last frame of that game has so much craft and beauty that it's mind boggling. Never has the comparison to "playing an animated movie" been so apt. I'd go so far as to say Ori is the single most beautiful looking video game I've ever played.
Best Story (no spoilers)
Life is Strange
Runners-up: Her Story, Tales from the Borderlands
I'm not going to dive into the stories of these games as the last thing you ever want to do is spoil a good story for someone, but I'm rather going to just comment on the fact that 2015 has been a breakthrough for storytelling in video games. From the three titles mentioned to Soma to Undertale to Cradle and beyond, this has been the first year I can ever recall that we were given more than two or three games with stories above the level of say a Hollywood popcorn flick.
Best New Character
Chloe Price
Runners-up: Fiona (Tales from the Borderlands), Inspector Jenks (Contradiction: Spot the Liar)
The strength of Life is Strange's story hinges on its two lead protagonists. This is even more the case for angst-ridden, teenage screwup Chloe Price. Chloe represents a very difficult type of character to write. It's not just about hitting a grey area with the character, but hitting a sweet spot in writing such a broken human being who can act stupid and irrational, and yet possesses enough positive qualities that you want to do anything in your power to help them. Vital to it all is the phenomenal performance of Ashly Burch, who is asked to hit about every point on the emotional spectrum throughout the story.
Best Music
Ori and the Blind Forest
Runners-up: Metal Gear Solid V, Crypt of the Necrodancer
Based on the day of the week, I could take either MGS V or Ori as my pick for this category. These are two completely different soundtracks to be sure. Ori’s beautiful orchestrated soundtrack is sweeping in nature. Whether a scene portrays a sense of dread, a feeling of calm, or a sense of loss, Gareth Coker’s score is able to evoke any emotion the game asks of it. What puts the score on another level though is how music is used far more than spoken dialogue to convey . Metal Gear meanwhile features such a wide breadth of music that it could compete almost twice over based on its original score as well as its licensed music.
Best Surprise
Until Dawn
Runners-up: Life is Strange, Splatoon
The fact that Until Dawn even finally came out is kind of a surprise in and of itself. The best surprise of all though is that it’s one of the strongest titles of 2015. The game realizes the promise of the many attempts of David Cage to make QTE-driven adventure game where choices and actions have consequences.
Most Disappointing Game
Just Cause 3
Runners-up: Evolve, Halo 5
I wrote a lengthy review covering my feelings on Just Cause 3. It is the singular game I played this year that felt on the level of say one of 2014’s biggest disappointments. While many of us were anticipating a Saints Row the Third style leap in quality, we were instead given an entry that seemed to learn little from Just Cause 2’s flaws. Meanwhile, the console versions suffered from possibly the worst load time issues of the current generation.
Evolve ultimately was a game too reliant on having a group of people playing their classes exactly right to have any fun with it. Meanwhile, it was rotten with microtransactions. Halo 5 feels the most egregious letdown of a disappointing Fall season for AAA shooters, especially after the mess that was the Master Chief Collection. Halo 5’s campaign was mediocre at best. Meanwhile, numerous game modes were missing on launch, while the Req system severely impacted Warzone mode. 343 Studios dropped the ball on this one after the mostly quality Halo 4.
My Eleven Through Twenty in Rough Order
- Special mention: The Beginner’s Guide – I am not going to even start on a “is this a game” discussion, but the game is so subjective it’s hard for me to rank it.
- Arkham Knight – This is a case of a game that would have been actively better by just removing content.
- Mortal Kombat X – The best fighting game of the year, but then again it was a relatively weak year for fighting games.
- Axiom Verge – Midway through the game, I thought this would be in my top ten for sure, but the last third of the game fell flat for me.
- Assassin’s Creed: Syndicate – One of the best entries in the series, but it doesn’t do enough new to rank higher.
- Cities: Skylines – Now we’re getting into the contenders. Cities was the Sim City game people have been craving for the past decade.
- Kerbal Space Program– If I played more of it, it might be in my top ten.
- Her Story – My 7-14 games are honestly not far apart, so it got brutal starting here. While Her Story didn’t end up higher on my list, it remains one of the most important games of the year and something I think everyone should play.
- Tales from the Borderlands – While I adore Tales and think it might be my favorite Telltale game to date, that game engine is starting to impact these games so negatively that it’s hard to look past.
- Witcher 3 - Let me get it out of the way right now: I like the game. My not putting it in my top ten is not to be contrarian or to get a reaction. It was really tough trying to decide between it and several other picks for the final few spots on my list. It just missing my top ten is more about how strong this year has been than anything else. This is my way of asking you to keep reading and not hate me for excluding it.
- Until Dawn – I so badly wanted to find a spot for it in my top ten, as I’ve not only played it and enjoyed it, but have watched three LPs of the game from start to finish. Even now I want to swap something out of my top ten for it. #TeamEmily
My Personal Top Ten Games of the Year
10. Rise of the Tomb Raider – I was not a big fan of the 2013 reboot, so I was pleasantly surprised to find that Rise of the Tomb Raider addressed most every major issue I had with the first game. Rise is one damn good looking game that benefits from a greater focus on exploring and raiding tombs.
9. Rocket League – In a year dominated by forced eSports, this was a case of eSports done right. Rocket League is one of those great “easy to pick up, but hard to master” examples. Matches are short and exciting, thus even when you’re getting your butt kicked, the pain doesn’t last that long.
8. Splatoon – Nintendo of all companies managed to produce what is easily 2015’s best multiplayer shooter. Splatoon has been a breath of fresh air. The game oozes style. It is approachable for players of all ages.
7. Undertale – Gamefaqs’ Greatest Game of All-Time. It may not actually be my personal favorite game of all time. It’s both charming and witty, and it manages to do things I didn’t think GameMaker Studio could do. I suggest going into it while ignoring the insane hype surrounding it.
6. Fallout 4 – I am an unapologetic Fallout fanboy, and so it’s no surprise I have enjoyed this game. While the new settlement building system didn’t really come together and there is still too much jank, the shooting now actually feels really good.
5. Ori and the Blind Forest - Any one of my top five games feels like a Game of the Year in most years. Ori is the closest a game has ever come to a high-quality animated movie being realized in video game form. The game evokes about every emotion on the spectrum through its brief six to eight hour length. Most importantly, the game isn’t afraid to actually be challenging, yet still includes ample enough checkpoints that you rarely get stuck.
4. Bloodborne - After the disappointing effort that was Dark Souls 2, Miyazaki put together what is in my opinion FromSoft’s best game to date. While Bloodborne sacrificed some amount of character customization and world building versus the Souls series, the faster paced, more skill-based combat more than made up for it.
3. Metal Gear Solid V – Whew boy. I thought MGS V would easily be my Game of the Year after finishing it. Sadly, Konami’s meddling with the game post-launch means that the amazing first month I spent with the game is difficult to ever replicate. Story issues aside, Metal Gear’s gameplay is among the best the genre has ever seen.
2. Mario Maker – Infinite Mario levels is a very good thing. Mario Maker represents Nintendo‘s ugly stepchild console finally realizing its potential. The game’s level building tools are so simple and intuitive that they put every other game of this type to shame.
1. Life is Strange – Long ago, I grew comfortable with the fact that storytelling in video games is, at best, simply about being entertaining. While there has been the occasional Last of Us or Silent Hill 2, these games come along so rarely that you expect to see maybe a handful of them a decade. Life is Strange just goes for it in a way video games just don’t.
I grew up on adventure games. It is a genre that represents me maybe more than any other. Life is Strange ultimately takes the promise of 2012’s excellent The Wakling Dead and fully realizes that potential. DontNod utilizes the episodic format here to its utmost advantage in a way Telltale has never quite fully figured out how to.
I could blab on and on about how much I adore this game. Sure, it has its warts. But there is such genuine honesty on display here. No gaming experience this year invoked the emotional responses this game got from me. When I finally set the controller down upon finishing it, I knew I had just finished my Game of the Year.
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