I always feel like I'm being nickel and dimed.
I hate DLC. I always have and always will. What I hate the most is vague DLC, such as the pep pop that's pre-order bonus for Dragon Quest 11. Does that break after one use like the skill seeds? Is that something that would significantly speed up my playing the game? Who knows. I've tried reading message boards to decipher what pep pop is and does and can't seem to get a straight answer. If it's like the late game item in Dragon Quest 8 that increases tension, that could be a really big thing to start the game with.
Let's go back a few years for some examples.
The first DLC I bought was for Mega Man 9, that Endless Attack mode. I resisted it for a month after it came out, my friends kept talking about it at the time and so I had to get it. It really was a great feature, rouge like elements weren't as popular then as they are now, but I was way into it. I also bought Proto Man which I enjoyed, there was also a hero mode that I just wasn't into. I felt the base Mega Man was already the right difficulty for me, hero mode added more spikes and enemies and just wasn't satisfying.
I still wish it had been included in the game on release. If only so other people who didn't buy it separately could've tried it and seen what it was.
Now if I know I'm into a game, like when Mega Man 10 came out, I just buy all the DLC upfront and hate myself. That extra character, the extra levels, the endless attack mode, I bought it all. Played it all and enjoyed it.
I still wish it had been included in the base game price, if only so everyone could've tried Bass or the endless attack mode at the very least. Those were key features that not being included in the price of the game, even if it meant adding another ten dollars onto the game, I'd have rather bought it all together.
This afternoon I'm playing Dead by Daylight, a game I've had a PC copy of from a humble bundle for months and never touched, but the PS Plus version I thought I'd load up and give it a shot. I love horror movies, but most horror games never really do it for me. Neither do multiplayer focused or treadmill progression games. I'm surprised I'm into this thing. This seems like what that Friday the 13th Game wishes it could've been. The way levels randomize, the variety of monster killers and survivors, and it seems like a lot of people are playing it - if only for this month. They've got Freddy, Leatherface, and Michael Myers DLC. I'm really trying to talk myself out of spending money on those characters, but I think it's a done deal.
I really feel I need to play as Freddy Krueger in this game. I just have to. That's worth eight bucks and that's where they've got me. I grew up in a time when games featuring famous movie monsters were absurdly bad, this is kind of janky, but it's damn fun. How much more fun would it be with Freddy Krueger? Eight dollars worth apparently.
I feel like I'm being nickel and dimed for thing.
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