So all my save data for the Xbox 360 just got destroyed, erased, and nuked. It's not that big of a deal to me for now because I can continue from where I left off on Halo: Reach, which was the main game I was playing. However, this got me thinking about saved games and how they affect how we play a video game. I guess I've got good enough games to show as examples, so here we go.
Quicksaving
Quicksaving has been a staple of most PC FPS's for a long time. Pushing a key to save lets you inch your way through a difficult game without much difficulty, but is this cheating? I don't know, but I do know that I quicksaved in these games Half Life, Opposing Force, Blue Shift
Hey do you remember the 'ole Freeman? I do, in fact I only played this game last year when it went on sale for its 10th anniversary, and man was that game tougher than I thought. It was made a whole lot harder by my ineptitude at finding/using the quicksave key. I started to use it more in the two expansions, Opposing Force and Blue Shift, to make for play-sessions that weren't very hard at all. However, it did make me play more of a trial-and-error style than I normally would have, although that may just have been the nature of the genre back then.
Autosaving/Checkpointing
Halo: Reach
So yeah, Halo: Reach has autosaving or checkpointing if you will. Most of the time it works, but sometimes you can get caught in a rut. Unlike quicksaving you can't control where the game saves, so if it decides to save when you only have two health with a Wraith blast right above your head? You're screwed.
I'm not going to do this anymore
You know all this stuff anyway, so what data have lost that was dear to you? My dear losses:
- My level 61 Brick
- My Mario and Luigi: Superstar Saga data like 50,000,000 freaking times
- Metroid Zero mission about 25,000,000 freaking times
- Wind Waker data got erased quite a bit too if I remember correctly
Oh, and what save systems have broken/ruined games?
Whether it be the Karma achievements in Fallout 3, to not being able to get where you need to go in Dead Rising 2, or going out of your way to save every 10 minutes in FFVII
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