All the recent Borderlands talk got me thinking: Most shlooters/loot shooters/shooter looters/whatever the hells actually kind of suck for both looting and shooting.
Games like Destiny have some damned fine guns (all two of them...) that "feel" nice as you shoot them and so forth. But the loot tends to be pretty horrible because of the need to ration out the good gear and so forth. I hear 2 fixed a lot of the problems 1 had, but I just can't bring myself to even finish the tutorial in that. And it still seems like the game is built around getting whatever the current "meta" exotic is.
And then you have games like Warframe where you get a constant stream of loot pinatas that are great to murder, but the actual gunplay is pretty plinky. I love my snipers in those games, but it always feels like I am just firing into masses of whatever enemy is spawned right now and focused more on the space ninja'ing.
Which got me thinking: Do any shlooters actually do both well?
Borderlands probably comes the closest. I remember about 60% of the guns feeling "fine" and enough variety that I got an almost DOOM-like vibe when I would leap into battle and start throwing exploding shotguns and firing rocket machine guns all over the place. The loot aspect wasn't much better than the ARPGs of the time (and inventory limits and lack of a pet to sell shit or an instant use portal got annoying), but it was sufficient that I still enjoyed opening chests and re-running pinatas.
Has any game actually done a good job of both? Or even a good job of making the guns "feel" good rather than bullet spongey? Because I kind of have a feeling that I am going to be downloading Borderlands 2 after I get the next tier in Satisfactory.
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