It's that time of year when people put games in random order because of reasons! My turn! Ready set...GO!
You got it! Stand by for....Titanfall!
So disappointing that this game tried to put in some sort of story in a competitive shooter and failed. I like games that try and do something different in regards to design and the idea of a story driven competitive shooter seemed awesome, but hard to pull off. I figured that a new studio would have the guts to pull it off, but whatever. What's important is that Titanfall is a hell of a lot of fun to play. I played on PC, where sadly the playerbase is pretty non-existent these days, but in its hayday the fast paced movement combined with fluid controls matched well with the gutsy shooting fun. And those robots were fun too (or power armor, whatever)! While I sank more than a dozen hours into it, I wish the game had more content. Part of me likes the simple design as it leans more towards balance, and Titanfall is very balanced, but lacking. If you can pick it up cheap on Xbox One, it's well worth it. I just don't think it's quite worth the $60 for most people.
Game over man! Game over! Alien Isolation.
I started to play Alien Isolation on hard mode. It wasn't very fun for me. Turning it down to medium helped a lot and I recommend doing so for most people. While it may be frustrating for some, Alien Isolation proved to be a breath of fresh air for me. Rarely are you forced to run away from encounters in big budget games horror games. Alien Isolation makes you run away from those Joes (fighting them is usually a last resort), but you won't succeed running against the Alien. The alien is faster and stronger than you and will kill you in one hit. There are ways of surviving, but nothing is guaranteed, which is why this game is so divisive, but is why I fell in love with it. It drags, objectives are boring, and it can be random as to whether you live or die, but Alien Isolation is my horror game of the year simply because it's fun to be scared of the Zenomorph again.
Banished = Sim City but with cold, starvation, sickness, and death. Joy!
Ugh....I hated this game when I first played it. It seemed more like an endurance run than an actual game. There is no goal and everything will turn to shit anyway, so why bother? Then I remember Missile Command, that old arcade game from the 80s where it was basically an endurance run to see how long you could survive against a nuclear war, and I found the charm in the game. It's hard as hell, it's not for everyone, but for people wanting a city builder (or a village builder, rather) with a survival element, look no further than Banished. You have to plan ahead and be spontaneous. And there's no birth control, so babies happen and resources are dedicated to them, which is a problem. Mods help this game a lot and it has Steam Workshop support, which is great. If it's on sale during the Steam Holiday mess, check it out and look up some good mods. This game deserved more attention than it got.
Shovel Knight...It's a good 2D NES Platformer!
What a great game. Play it. It's a 2D platformer with a fair challenge, charming visuals, great 8-bit music, great boss fights, and cool RPG elements that capitalize on Zelda 2 in a good way. It looks like a hodgepodge of NES games from it's map over world to its boss fights to its RPG elements, but ends up being unique and well crafted. If you are a fan of the genre and more specifically an 8 bit enthusiast, you have no excuse. Pick it up.
And the winner is.....Wolfenstein: The New Order!
The most fun I had this year was Wolfenstein The New Order. On the surface, it looks like a decent shooter with some cool story elements. For me, it's how that story meshed well with some great feeling shooting and satisfying stealth that made it all worthwhile. It had every right to be generic, but didn't. Everything was made with care. FPS is my favorite genre, and as it becomes more scripted and less fun year after year, it becomes less fun. Wolfenstein hearkened back to what makes the genre great. No weapon limit, no regenerating health, no press F for feelings, just give me dual wield shotguns, a bunch of Nazis, a cool environment and story, and you got me. The RPG elements (that are earned and well implemented) and replayabilty are just icing on the cake. It's my game of the year for 2014. Yay!
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I didn't finish Divinity Original Sin, so consider that as a number 6, but that also deserves some love from the old school RPG lover. Oh and Dark Souls 2 was cool too. As was The Vanishing of Ethan Carter. As were a lot of other games!
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