Ultra Realism VS Stylized Art Design in Games - Your Preference?

Avatar image for seppli
Seppli

11232

Forum Posts

9

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

Poll Ultra Realism VS Stylized Art Design in Games - Your Preference? (122 votes)

Ultra Realism 12%
Stylized 88%

What's your preference? Ultra Realism? Stylized? Feel free to split hairs in the comments, but commit to one or the other.

 • 
Avatar image for seppli
Seppli

11232

Forum Posts

9

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#1  Edited By Seppli

I was thinking about the upcoming reveal of Battlefield 4. Specifically - if it will go for the Ultra Realism of BF3, or if it will be slightly stylized like the Bad Company games were. Personally - I hope for the latter, and fear the former will be what EA/DICE is going for.

As a romantic at heart, I don't care about how things are, but how they should be. Hence - I find Ultra Realism rather appalling, and I suspect due to its more narrowly defined limitations, it makes for worse gamedesign - simply because it has to consider how things really are, rather than what they should be like for optimal results.

Please don't suck, Battlefield 4.

Avatar image for tylea002
Tylea002

2382

Forum Posts

776

Wiki Points

0

Followers

Reviews: 4

User Lists: 6

#2  Edited By Tylea002

All games have to have a style. Even if they look "real" they are deliberately stylized for realism in a coherent way, making the whole look better than the sum of it's parts. This is the aim.

Avatar image for pillclinton
PillClinton

3604

Forum Posts

210

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3  Edited By PillClinton

Well, I actually liked XIII, so...

Avatar image for tylea002
Tylea002

2382

Forum Posts

776

Wiki Points

0

Followers

Reviews: 4

User Lists: 6

#4  Edited By Tylea002

@pillclinton said:

Well, I actually liked XIII, so...

XIII was great! I'm right there with you.

Avatar image for justin258
Justin258

16684

Forum Posts

26

Wiki Points

0

Followers

Reviews: 11

User Lists: 8

Stylized. Always. A realistic look never really jumps out at me unless the graphics are really, really good or there's some impressive animations or something like that, and those things do not impress me as much anymore. Crysis 3 looked good but it didn't make my jaw drop or my eyes pop-out like the first one did and like Battlefield 3 once did.

Avatar image for chrissedoff
chrissedoff

2387

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

In a very general sense, I prefer stylized graphics over realistic graphics, but there are infinite degrees between those two points and ultimately it's something I would decide on a case-by-case basis.

Avatar image for video_game_king
Video_Game_King

36563

Forum Posts

59080

Wiki Points

0

Followers

Reviews: 54

User Lists: 14

#7  Edited By Video_Game_King

Stylized, since it's usually easier to justify things there than it is with realism.

Avatar image for starfoxa
StarFoxA

5262

Forum Posts

260822

Wiki Points

0

Followers

Reviews: 12

User Lists: 12

#8  Edited By StarFoxA

Whichever style fits in coherently with the game's direction.

Avatar image for pr1mus
pr1mus

4158

Forum Posts

1018

Wiki Points

0

Followers

Reviews: 4

User Lists: 4

#9  Edited By pr1mus

Obviously it depends on the game. Realistic graphics do age poorly and there is infinitely more variety with stylized visuals. Stylized does have more potential to be really terrible though. Aging visuals notwithstanding, current realistic graphics have less chance of looking like complete crap.

Now i managed to confuse myself. I'll say stylized.

Avatar image for mellotronrules
mellotronrules

3606

Forum Posts

26

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10  Edited By mellotronrules

i'll always prefer stylized visuals to a "photo-realistic" look. it's just a personal preference, but part of why i enjoy artistic endeavours is the alternative they present to reality. it's open to argumentation, but i think you can say a great deal more with a stylized image than a "realistic" one.

Avatar image for deathstriker666
deathstriker666

1349

Forum Posts

19

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Something that can balance both. Immersive and original is what I look for.

Avatar image for donpixel
DonPixel

2867

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12  Edited By DonPixel

I think it depends on the game and what is it trying to achieve. My to favorite looking games couldn't be more different:

-Battlefield 3: realism at its best, the lighting, texture, and colors are just amazing.

-Starcraft 2: Stylized, the textures in SC2 are art in my opinion, they have this handmade quality that makes that game so timeless.

Avatar image for golguin
golguin

5471

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 10

A specific art direction is the obvious choice instead of aiming for life like graphics. Once you make it look like like there is no where to go and you don't have options. A stylized design is more interesting to look at. We already know what stuff looks like in the real world.

Avatar image for probablytuna
probablytuna

5010

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

I don't mind ultra realism, but I generally prefer a unique art style over anything. Having a stylised art design makes the game more memorable to me and it takes a lot more creativity to come up with something different than to chase realistic virtual representation.

Avatar image for jjor64
JJOR64

19700

Forum Posts

417

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

I enjoy both.

Avatar image for toowalrus
toowalrus

13408

Forum Posts

29

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#16  Edited By toowalrus

There's definitely a place for both- I wouldn't want my Zelda game to look ultra realistic, and I wouldn't want Battlefield to be all arty.

Avatar image for coldwolven
Cold_Wolven

2583

Forum Posts

3

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17  Edited By Cold_Wolven

In the long run a unique art style will hold out more, it's why Japanese PS2 games are more appealing on the eyes when they're released in HD collections.

Avatar image for colourful_hippie
colourful_hippie

6335

Forum Posts

8

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#18  Edited By colourful_hippie

Like people have said, realistic tends to age the fastest. I'll go with stylized.

Avatar image for meganeagain
MeganeAgain

125

Forum Posts

278

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#19  Edited By MeganeAgain

I generally prefer a non-realistic style. Cel-shaded and 2D games are always quickest to catch my eye.

Avatar image for inknail
inknail

162

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20  Edited By inknail

Stylization always stands the test of time much stronger than realistic game art. It's pretty cool if a game manages to create a very cinematic experience at least in part through realistic renderings. However, there's also a good reason why a cartoonishly styled and well-crafted sprite-based games tend to remain visually appealing long after their conception while games that attempt to recreate real-world appearances 'age' faster, as they are always being outdone by next year's sequel sporting 'better graphics.'

Avatar image for mikkaq
MikkaQ

10296

Forum Posts

52

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#21  Edited By MikkaQ

It kinda depends on the game, doesn't it?

Avatar image for nottle
Nottle

1933

Forum Posts

5

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22  Edited By Nottle

I prefer stylized graphics. They have been proven to stand the test of time more than realistic graphics.

Wind Waker and Okami will probably end up looking better than most games today because of that. We will look back and see how crappy these realistic unreal engine characters look when they are loading in all their face textures.

I think SNES games are more visually pleasing than most N64 and Ps1 games because pixel art is stylized. It's the reason A Link to the Past won't need a remake but something like Ocarina of Time or Majora's Mask does.

Even though it has realistic character models, MGS1 still has something interesting about it visually that I'd consider stylized, I played it for the first time recently and it's age didn't bother me.

If in HD many of the best Gamecube/ Wii games would have timeless visuals.

Avatar image for deactivated-5f8ac39b52e76
deactivated-5f8ac39b52e76

2590

Forum Posts

1360

Wiki Points

0

Followers

Reviews: 3

User Lists: 3

I already experience enough reality in, you know, the reality. Playing video games, I don't want to escape to the thing I want to escape from.

Avatar image for chibithor
Chibithor

587

Forum Posts

102

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Stylized, always. Wind Waker still looks more appealing to me than any game aiming for realism has so far. I get why people don't want every game to have more stylized graphics but personally I wouldn't mind.

Avatar image for dacnomaniac
Dacnomaniac

493

Forum Posts

69

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@mikkaq said:

It kinda depends on the game, doesn't it?

Avatar image for hunter5024
Hunter5024

6708

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 9

Generally speaking I would definitely say stylized. Though there are certainly styles I dislike, and there are lots of games where a realistic look simply fits the tone better. Really it's all about finding the look that best suits your game's narrative and gameplay, and on the axis between realism and stylized graphics, this look falls on a different point for every game.

Avatar image for veektarius
veektarius

6420

Forum Posts

45

Wiki Points

0

Followers

Reviews: 11

User Lists: 1

I was going to say ultra-realism until you used Bad Company as your example of stylized. How do you figure?

Avatar image for seppli
Seppli

11232

Forum Posts

9

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#28  Edited By Seppli

I was going to say ultra-realism until you used Bad Company as your example of stylized. How do you figure?

The Bad Company games, especially the first one, has like a hint of cell shading going on - it's kinda like the take on realism you'd find in a comic book - whilst BF3 goes more for that cinematic ultra realism, with its overexposed lighting and blue/grey/oange tint, depending on map - like reality looks on film.

I much prefer the more vibrant colorful take on realism - let's say stylized realism - of the Bad Company games. I think it fits fun videogames better, whilst ultra realism is better suited for simulation centric games like ARMA, that care less about creating a fun game, and rather try to recreate reality as exactly as possible. If reality was that much fun, I'd not be into videogames in the first place.

Avatar image for shadowchronicle
shadowchronicle

13

Forum Posts

94

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Stylized is easier on my eyes but I do like realism.

Avatar image for pr1mus
pr1mus

4158

Forum Posts

1018

Wiki Points

0

Followers

Reviews: 4

User Lists: 4

With realism one thing i'd like to see more of is actual realism. Realistic graphics minus all the excessive bloom, HDR and lens flares. Battlefield 3 is an impressive looking game on a technical level but it also looks really stupid when they make it so your face is made of glass that gets covered with dirt and creates huge lens flares and distorted lights. When you have enemies "hiding" right in front of you under all that imaginary dirt it's just dumb.

Avatar image for fattony12000
fattony12000

8491

Forum Posts

22398

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Nah, both are fine. As is everything in between as well as outside of those two descriptors.

Avatar image for mikey87144
mikey87144

2114

Forum Posts

3

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Stylized games age better. The designers visions still standout. The most extreme example is Windwaker compared to Twilight Princess.

Avatar image for deactivated-5c7ea8553cb72
deactivated-5c7ea8553cb72

4753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

If I really have to choose, I would choose realistic as it can be more impressive form a technological standpoint. Style is impressive but that comes more from imagination, which is important, of course, but I would still take realism over that.

Avatar image for deactivated-57d4cf64585b7
deactivated-57d4cf64585b7

534

Forum Posts

144

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@seppli: If they want it to be more realistic they have gotto get rid of that blue tint. I hated that look honestly.

I prefer stylized. To me I think it is a better way for the devolopers, and more often the game artists to show their skill. A game like God of War, where the graphics look good, but the style is all it's own and the monsters look real, and awesome.

Avatar image for nightriff
nightriff

7248

Forum Posts

1467

Wiki Points

0

Followers

Reviews: 4

User Lists: 7

Either or but I love style, I don't need everything to look realistic