If you weren't aware (and I wouldn't blame you!) we recently wrapped up the Rocket League community tournament, in which 16 teams competed. Congrats to Nintendownload X-press for taking home the championship, which we streamed on Sunday! I still need to get their addresses to send them some stuff.
It took a while from inception to final, which is mostly on me: I've never used Challonge before, it was a bit slow to play one match a week, and I also got delayed by stuff like E3 and a vacation. But I tried to be pretty clear that this was mostly a learning experience for me! I feel like I have a better grasp of what it takes to make something like this work, so: lesson learned.
I was curious if any of you have any ideas as to what you'd like to see if I manage to throw together future tournaments, in terms of games, or length, etc. I definitely think I'd prefer to do another tournament with something I can do in a day or a weekend. Obviously any games that we do would probably have to have some kind of spectator mode, and I'm not sure what the new hotness is in that space. A few people suggested a PUBG thing, but I'm not quite sure how that would work.
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