@mosespippy said:
@bisonhero said:
@mosespippy said:
Curious Village is the place to start. It's also the best of the ones I've played. Diabolical Box is an excellent sequel. Unwound Future jumps the shark but ends the first trilogy so you might want to play that if you play the first 2. The Last Specter was good too and starts a new trilogy. Haven't played any of the 3DS ones but I wouldn't start in the middle of a trilogy.
Whaaaaaaat.
The twist conclusion of Diabolical Box is patently absurd, even by Layton standards. It's not even remotely plausible. The scheme in Unwound Future (and the first game for that matter) is very elaborate, and would require a level of wealth and conspiracy that is almost completely unattainable, but it's technically possible, if highly, highly impractical.
Don't get me wrong, the puzzles are still great in Diabolical Box and I like the art and dialogue and everything, and it has some cool twists up its sleeve, but the actual explanation at the end is incredibly farfetched. I don't want to get into further details since it would spoil the plot, unless you want to start a spoiler-block-laden reply chain.
I will absolutely start a spoiler block reply chain. All these games have preposterous mysteries. It's possible to have a town of robots.It's possible to have a mining town devastated by the mine's hallucinogenic byproducts. Those are things that can happen in reality. The mystery is solved using logic and reasoning. You would then expect that the preposterous mystery in the third game would not involve an equally preposterous conclusion. You would think it would disprove the existence of time travel like the previous game had disproved the existence of vampires. Instead, Layton's girlfriend actually does travel time.
The existence of a 1:1 scale replica of London, built underneath London without anyone noticing is also nuts. The amount of money required would be several million times what it would cost to make a village of robots. The amount of labour, materials and time required is even more unobtainable than the money it would take. But then the villain's robot comes up through the ground into actual London and crushed buildings full of people. It's completely bonkers.
So much as Unwound Futurebreaks the cardinal rule of there being some non-fantastical explanation behind everything, I think it's fine because the time travel didn't actually figure into the villainous plot in any way, and really existed just to give Layton an emotional goodbye he wasn't afforded in the original accident. They didn't have to add fantastical elements just to explain the big scheme, and everything Claire did could've worked just as well if she were just an informed long-lost never-mentioned sister. Sure, the giant fake London under London is completely ridiculous in an enormous Truman Show sort of way, but it's technically doable.
But man, Diabolical Box? The hallucinogenic gas is like the worst explanation for everything. How does the gas hallucinate people into death? And then Schrader doesn't get killed by it and was conveniently just in a coma? I'll give the game that sure, everyone arriving at Folsense would expect the town to be functional and lit. But why do Layton and Luke never have contradictory hallucinations of the townfolk, when they're all just figments of their imagination? Why does Fredrich (the founder of the Molentary Express, he takes on some other name once he left Folsense) not have differing townfolk hallucinations from the others, since he might personally remember some of them from his youth? Where do the "real" characters even get the rumour that Anton is a vampire? The only person who ever passes the rumour onto them is hallucinated townsfolk, since I don't think "Anton is a vampire" is in the recorded history of Folsense you gradually fill in (whatever that collectible is about Anton and Sophia's romance) nor does Fredrich or Chelmey or anyone real invent the rumour to my recollection. If the townsfolk are all hallucinations and telling Layton and Luke and whoever what they expect to find, why do they all independently assume Anton is still a young man and thus a vampire? Why not assume him to be a regular old man, especially once they establish he is the older brother of Fredrich?
While the first and third game's "build a giant fake town" is preposterously expensive, at least it would basically work the way the game shows it to work, as long as they somehow kept the secret safe. Even if this silly hallucinogenic gas just made you see whatever, that's like the shittiest plot device from a terrible Star Trek episode, and only works if there is like one isolated character. It seems ridiculous that all of the real people in Folsense wouldn't at some point have contradictory hallucinations, since there is no "master" version of the story that is guiding all of their hallucinations.
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