Well, we're creeping towards the end of the fiscal zodiac Year of the Bow/Luigi. Last year's E3 gave us a preview, but now we've gotten to experience it.
But which is the frontrunner so far?
The Last of Us for surviving horror, the futuristic Crysis 3 approach, the all-purpose bow in Tomb Raider, the elvin acrobats of Dragon's Crown... all these games featured fine, sick bows. Maybe I missed some indie bows. Please, share your stories.
I gotta go with Tomb Raider. Its versatility, adaptability, lethality, and an abundance of available arrows made it a true contender. I found myself switching to bows over shotguns in full combat, and it made stealth in the game a whole lot of fun.