RollingStone.. ahem.. rolled out a pretty cool article about Ken Levine with a really good interview. Levine talks about himself, his relationship with the Bioshock series and struggles with the publisher changing creative choices in favor of balanced gameplay. Some of the insight you gain into his character are really interesting when juxtaposed with the games he helped create. As someone that creates artwork from time to time I definitely can identify with his anxieties about creating something and then putting it out there for the world to judge. It was also really disheartening yet not uncommon to hear a lot of potentially great ideas get shot down by the publisher in order to make a more "gamey" experience, to make sure you don't ruffle too many feathers. While I don't love the Bioshock games from a gameplay perspective, artistically I think they are amazing and truly in a league of their own. Not many titles out there to this day are able to so completely command a sense of time and place.
--LINK-- Check it out
My choice quote from the article is definitely:
RollingStone: Everyone loves the game (Bioshock 1). Almost no one likes that boss battle.
Ken Levine: It's terrible. You have this great game, and then you end up fighting this giant nude dude. We didn't have a better idea.
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