Because cartoons are already so out there, crazy and amazing, some people think that it should be easy for them to be turned into video games, which are also out there, crazy and amazing. However they are WRONG. So many times when people try to make a good thing better they end up making a good thing SHITTY. However on the very RAREST of occasions, it works. And here are some of the ones where this is true.
The game combined all the great things about the movie and put it together with the Mega Drive’s capabilities to create something fun for both children and adults. It was widely received at the time by fans of both the movie, and platformers in general. Even now it still holds up, despite the fact that it’s an extremely old game on an even more outdated console. But good games, like good Disney movies, never get old.
My favourite part of the game was the video game clichés. Every time you come across something that is typical to a video game, a little screen pops up and tells you which cliché you have come across, along with a witty little joke that makes you chuckle. Another thing I liked was the level design. Each level combined both elements of the Simpsons world, as well as qualities of various video game genres. It was nice to swap from level to level and be greeted with something different each time, rather than going through the same sort of stuff the whole way through.
The Simpsons Game is one that, whilst entertaining, has absolutely no replay value (unless you want to go through and find every single cliché you can). If you compare this title to other games of The Simpsons franchise, you’re going to be pleasantly surprised. Compare it to most other games of its type and you’ll probably end up being disappointed.
You find yourself controlling Tommy and looking for pieces of his Reptar puzzle. To find them you do levels that are pretty much interactive episodes of the television show. The voices are the same as the cartoon, the locations are the same as the cartoon, and even the objects you can pick up and interact with you’ll recognise from Tommy’s room or playpen.
Aesthetically this game is nothing to boast about. The choppy 3d graphics were quite poor as far as playstation standards go, but at its heart, this game is fun. And for a children’s game, isn’t that all that really matters?
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However, not every cartoon to video game experiment can end well, and in fact a lot of them don’t. The majority of these games end up being bargain bin fillers a few weeks after they’re released, because they relied too heavily on the characters on the cover rather than the game inside. So here’s a list of those games that tried and failed, and should probably stay in the bottom of the sale bucket where they belong.
They also couldn’t get much lower than when I realised this game was crap with a capital OMGWHY?! Cartoon Network Racing tried to be something it wasn’t, and that was Mario Kart. It replaced the Mario characters with the favourites of the Cartoon Network cast and…that’s really where the positives end. After that they created tracks that were supposedly related to the characters, but really weren’t, and objects and power ups that required the creativity of a soggy tissue to invent. Then they took everybody who had a suggestion for making the game fun, and killed them with a brick.
This game isn’t really awful (I’m incredibly biased because of my somewhat creepy love for cartoons) but it isn’t that good either. The coolest thing about it is that you can unlock entire episodes of TV shows. But then again, I can just watch them on TV anyway. Kids who are actually kids will probably enjoy it a lot more than undercover kids like me, otherwise this is one to avoid.
The Mickey Mouse game that’s stuck with me the most over my years of playing Disney games was the Playstation port of The Timeless Adventures of Mickey Mouse (which is called Mickey’s Wild Adventure). This game was a simple platformer where the levels took you through the different eras of Mickey. You go from 1928 Mickey in Steamboat Willie to 1990 Mickey in The Prince and the Pauper. This game sounded promising; I’m a huge fan of platformer games, and even though I was never a big Mickey fanatic, I was a child, and pretty easily impressed back then. But this game failed me.
You’d expect a kids game to be one of the simplest things to play, but this certainly wasn’t. And there was no tutorial either, meaning we just got thrown onto a steamboat and were expected to figure things out for ourselves. After spending hours trying to beat the very first level, I moved onto the next one, which was still insanely hard, even when I knew what the hell I was meant to do.
Kid’s games should be easy. Kids have short attention spans, and they cry a lot. So why would any game developer in his right mind create a game for a kid that’s going to do nothing but frustrate them and make them cry?
Unfortunately, that is where my inability to find faults end, especially in The Simpsons Wrestling. This game is a true representation of a half assed attempt to make a mediocre game which relies on nothing except the yellow people on the front cover to sell it. And it works. I bought it, and a whole bunch of other kids would have as well. But just because something makes a lot of money, doesn’t mean its any good.
Not many people in the gaming world appreciated this game, and it doesn’t take a rocket scientist to figure out why. The graphics are average, the gameplay is poor and the controls consist of little more than button mashing. The only thing this game had going for it was the audio track, and I can get the same thing by turning on my television. And that’s free.
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Cartoons are an amazing thing. They are pretty much my favourite thing ever. So combine them with video games and it’s heaven for me. However, make a cartoon into a video game that sucks and it’s a tragedy to rival no other. Cartoons and video games both have no boundaries, but that doesn’t mean you should combine them. Put two cannibals in a room and one of them will still end up eating the other, despite their common interests. So do the right thing; protect cartoons. Say no to turning them into video games.
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