So I just made my first animation in Source Filmmaker, as I have too much spare time between jobs and I wanted to learn animation for no particular reason. It took me just over 100 hours to do it, which I'm sure any SFM aficionados or animating experts will laugh at when they see how short it is.
I was wondering, are there any general tips for animating that speed up the workflow? This probably sounds ridiculous to people who do this professionally, but I find myself having to literally sit there and perform the movements myself in order to figure out which muscles are being used and where they're moving to, then try and translate that into SFM. I almost wish I'd recorded myself doing it because it's so ridiculous.
Also, just out of interest, is SFM keyframing in any way indicative of animation techniques and programs in general, or are the more serious programs very different? (e.g. the difference between Windows Movie Maker and AVID). Thanks!