I've lost interest in games that seem like a long grind, or excessive amounts of slashing combat, or heavy on collecting things
See, you say this and then you put RDR 2 in your list of PS4 games. I haven't actually played that game yet, but that's because it looks like such a fucking slog to me.
I will check out your 2 indie suggestions, thank you.
To answer that ^ Red Dead Redemption 2 was 350 hours of absolute joy for me.
The only grind I felt was the few story missions before the Epilogue where you had to shoot 700 dudes, but that's to be expected of Rockstar. Otherwise, I can't think of a single thing the game presented that made me grind, or made me fight too much, or made me collect too much.
When a game freakishly and successfully makes you feel like you're physically out there inside the game world moving around with your own feet (like, YOU, not the character), any seemingly-mundane action becomes a thrill. You know how you get a bit of physical thrill when you work out or go outside and sweep the driveway? The reason it feels good is because you're right there in the middle of it, taking it in with your senses. That's exactly what RDR2 does. When I'm tracking an animal, I actually feel like I'm in an American forest in the 1800's trying to catch this elusive real-life animal, and if they're a predator I'm actually afraid they might see me. That's why I went hunting a thousand times and it always felt different and fresh. Crafting always felt satisfying because I actually felt like I'm stranded in no-man's land and needed my brews and cooked meats. Going into a general store to browse through the menu felt like I'm getting work done IRL.
And the story, my God, I did not expect Rockstar to outdo themselves like this, and I only have CDPR to thank because they obviously touched an R* nerve with Witcher 3's quality. Every single NPC interaction was compelling, every word uttered was worth hearing, that game was a time-machine to the wild west.
On top of that you have my favorite thing - polished interactive gameplay that kept me busy for hours. Just screwing around with the world and all the mechanics, trying to cheat the game by throwing my alligator skins into a boat in the swamp, and other such things. The amount of gameplay tips and tricks on Reddit was insane.
The most important thing was the balance between all the activities. If I'm sick of hunting animals I can immediately find a mission with some good firefights. If I'm tired of shooting, I can go to story-based missions with plot and dialogue. If I'm tired of that, I can go rob some shops, or just go into the snowy mountains in my heavy winter coat and take in the scenery. As opposed to something like Nier Automata where an endless fight with endless robots just keeps going on and will not end! I'm tired of slashing the little bastards.
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