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Colin MacLean was a member of the marketing team at SCEA for several years after the launch of the PlayStation, from 1996 through 2002. He is credited with launching and managing the growth of the millions of members of the PlayStation Underground gamers' club, and for launching and managing the PlayStation Underground Radio Network. He is also credited with managing PlayStation.com through its first 6 years, and growing the online community to become the foundation of what is now the PlayStation Network.
A producer.
Former Senior Director of Communications and Brand Development for SCEA, she left the company in June 2006.
Jason Riley is a graphics artist with several video game credits to his name and over ten years experience in the video game industry. Jason's work can be seen mostly in European developed games, primarily for SCEE.
Jack Tretton was the President and CEO of Sony Computer Entertainment of America (SCEA), a division of Sony Computer Entertainment, which is a subsidiary of Sony Corporation.
Kurtis Buckmaster began as Online Marketing Manager at SCEA, building the official PlayStation website. In 2000 he took a similar job at Ubisoft, where he stayed for over six years before taking the Senior Manager role at Gamespot.
Kim Yuen worked in the marketing department of SCEA for several years.
Michelle Vercelli was part of SCEA's marketing team for several years.
Cory has Produced many of the Smackdown Games.
Ami Blaire is a 15 year veteran of the games industry having worked for Sony, Sega, and Microsoft in marketing.
John Diamonon began his career at Sega but soon moved on to Sony where he worked in the marketing department before returning to Sega in 2001.
Ken Chan started as a tester at SCEA, moved on to an analyst position, then took the role of product marketing specialist.
Mike Murray worked in marketing for several years at THQ.
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