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A common fighting game mechanic that allows you to link normal attacks into a combo. Also known as a Dial-A-Combo.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Typically found in fighting games, combos are a series of strung-together moves.
A popular class in many D&D based games, the Fighter can both dish it and take it!
A grappler is a combatant in a fighting game whose best attack strategies usually revolve around throwing their opponents around the stage.
Hidden characters appear only when certain conditions are met. Finding them usually requires great skill.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
a jumping or leaping kick often portrayed in action movies.
This concept is for games in which at least one of the main characters is male.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
A special combo-move in fighting games that is executable after building a meter throughout the match (or round).
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
This page describes the intricacies and importance of the sweep kick in fighting/brawler.
While many fighting games feature character-specific chains, a Universal Chain Combo is a combo that allows essentially every character in a given game to cancel their weaker basic attacks into their stronger ones.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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