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The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
The true final playable part of a game that presents itself after the game's supposed ending.
Water that defies gravity by being suspended in the air.
The existence of a parallel world which can be traveled to and from, and may contain differences of varying degrees from its counterpart. Often, this concept consists of a Dark and Light World through which the player alternates.
Alternate realities are worlds that exists next to, in parallel of, or in place of our own.
A shared bank in an MMO where resources may be pooled. Some games include sophisticated permissions systems.
Distinct from a battle between good and evil, the struggle between the natures of order and chaos carries greater complexity in which neither side is purely right or wrong.
Mammals that have pouches and like to hop.
A poltergeist is a soulless spirit that is invisible to the human eye. It manifests itself by moving and manipulating objects.
Moniker for Auburn University's athletics programs, best known for being the 2010 BCS National Champions.
Ninjutsu are the techniques a Ninja/Shinobi will use in battle with ones adversary. They are also considered survival techniques by the Japanese.
Game titles that include written representations of sound.
When a populated area is overrun by legions of the undead. They are often accompanied by demons or parasitic lifeforms.
A virus that turns its victims into zombies or puts them in a zombie-like state, whether alive or dead. Commonly used to lend an air of plausibility to zombie outbreak scenarios.
When the developers of a video game include a replica of their own office in the game, usually as an Easter Egg.
After the cancellation of E3 2020 due to COVID-19, E3 returned as a digital-only event taking place from June 12-15.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
An effect that deals damage to anything that attacks or touches the character.
Men too tough to cover up their chest.
Games that depict information in formats such as graphs, charts, diagrams, data maps, cross-sections, exploded views, and relational maps. Can be used to inform the player's choices or merely for aesthetics.
Kickboxing refers to the sport of combining technique and style of boxing with kicking.
No HUD games are ones that either lack a Heads Up Display, or find a way to integrate it into the game environment. Many games do this to add a sense of immersion or artistic quality to their games, or to reduce screen clutter.
Forced labor, indentured servitude, humans relegated to property. One of the greatest affronts to individual freedom. Some games employ this as a gameplay mechanic or a major story point.
Often in games striving for mysticism the player gets thrown into the game without being given a clear objective or any objective at all for that matter. This is often accompanied by vague introductions and confusing circumstances.
Placing the player in an environment and making them feel alone. Games often use this for atmospheric effect.
Tank controls refers to a movement style in third person games where the character, not the camera, is used as the point of reference when choosing which control moves them in a given direction.
An alliance of nations who opposed the Allied powers in World War II. They included Germany, Italy, Japan, and many others.
The act of removing dirt, dust, or other unwanted matter from a surface.
Infinite Pockets are a system of inventory often found in adventure games. The player character's pockets seem to be of an infinite size, capable of holding anything from peanuts, to garden rakes, to spare tires, yet none of this is reflected on the character.
The police chase consists of the police chasing someone; usually by car. Sometimes the player plays as the guy getting chased and sometimes as the police.
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