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    Grand Knights History

    Game » consists of 4 releases. Released Sep 01, 2011

    A turn-based fantasy JRPG developed by Vanillaware.

    Grand Knights History's grid-based combat.

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    Icemael

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    #1  Edited By Icemael
    Link.

    Vanillaware's Grand Knights History will have a grid-based combat system that lets you place your party in over 20 different formations. Formations will dictate range and different advantages, such as HP boosts. Also, as a character uses a weapon he will unlock new skills for it. Every weapon has 60 skills, 50 of which are support skills, and one can make use of up to four skills simultaneously.

    It sounds like this could be fairly cool for a turn-based JRPG combat system.

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    Icemael

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    #2  Edited By Icemael

    Some more screenshots from Famitsu (there are more in the link):



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    TheDudeOfGaming

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    #3  Edited By TheDudeOfGaming

    Would i play this?hmmm. 

      

      
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    ryanwho

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    #4  Edited By ryanwho

    Formations=/= "grid based combat".

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    Icemael

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    #5  Edited By Icemael
    @ryanwho: Combat based on a grid = grid-based combat.
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    thetrin

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    #6  Edited By thetrin
    @TheDudeOfGaming said:

    Would i play this?hmmm. 

      

      
    Why would you even look at this thread then?
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    TheDudeOfGaming

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    #7  Edited By TheDudeOfGaming
    @thetrin: I was just trying to be funny :(

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