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This is a fantastic post! This is the kind of deep analysis and understanding of game mechanics I wish professional game criticism had more of. It's pretty much everything I could want in a critical e...
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Sure. I really enjoyed it back in 2008. Don't expect amazing platforming or combat, it's a very simple and unremarkable game in terms of mechanics, but the art style is fantastic and the game still lo...
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Not surprising. Given the departure of almost all of the core outward-facing staff within a span of a couple of years (2020-2022), the changes in the structure and character of the content, the diffic...
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@beard_of_zeus: Yeah, it's a difficult game. It's been a while since I played it but I don't think I ever got further than the stage 4 boss. But I had an absolute blast every time!
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Cave's shmups are generally great, with some exceptions. My favorite is Espgaluda II, which has great bullet patterns and pacing, cool mechanics (a bullet-slowing system that can be used to get out of...
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I wouldn't go so far as to say that it's bad, but it's definitely not great and parts of it are certainly bad. Aesthetically it's nice, brilliant in parts, but aside from the Beneviento house and a co...
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When it comes down to it, licensed team sports games like FIFA etc. are just (at best) mediocre real-time tactics games with the most dull settings, scenarios and aesthetics imaginable, and they sell ...
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I've been here since 2008. The site has changed a lot over the years, and the time that I've spent on it has varied significantly due to a number of factors. But in terms of total accumulated time I'm...
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I'll say that I liked a few pieces of character art (specifically Carmelina, One Last Kiss and Judge) but generally I found the artwork pretty repulsive. To compare it to another game that came out th...
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I kept playing and finished it today. The trial you conduct at the end is neat but the game is basically 90-95% scouring ugly and lifeless environments for clues, items and collectibles, where moving ...
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I got it during the ongoing Steam sale based on seeing superlative praise for it here and there, and finding the concept interesting.I am almost 5 hours in and so far I've found it to be a mess of a g...
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The dream scenario is that the prince did this because he's a disgruntled SNK fan who considered their recent output to be the last drop and decided to just buy the company so he can force them to mak...
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If China had policies against black people and a Chinese company released a game that, in accordance with their government's regulations, censored terms like "black lives matter," "police brutality," ...
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Metal Gear Solid: Rising was initially being made by Kojima Productions, but development ran into major issues leading to the project being handed over to Platinum Games and ultimately released as Met...
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@shaanyboi said:@humanity: That does not mean games media doesn't disproportionately lean into that form of conversation.It should be remembered that games, compared to other art forms, are disproport...
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RE7 was great, by far the best one since 4. Fantastic atmosphere, scenarios and pacing, and each area was dripping with character (aside from the parts towards the end, which are the low point of the ...
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@bathala: It's definitely a very action-heavy game, but if you play it in a dark room by yourself, with headphones on, the volume turned up and the difficulty set to Hard or above, it won't exactly be...
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Not that much. I'll watch a few videos per week, but I don't think I've ever watched as little of what they put out as I've been doing recently. I've been around since 2008 and the site has obviously ...
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It was ok. I played on PC and had recurring sound bugs, multiple softlocks due to controller issues (buttons occasionally remapping without any apparent reason with no way to change it), and one hard ...
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