Fan sites have played GTA Online. Here are the details.

#1 Edited by jimmyfenix (3811 posts) -

The fan site GTA Base has played GTA Online and this is what he has to say about it.

I’ve played Grand Theft Auto Online, and it rocks.

Okay, where to start on this one.. Rockstar Games kindly flew me out to New York City last week and I got the chance to play GTA Online a week before release, as well have dinner, drink beers and hang with some of the Rockstar crew, but you don’t want to know that, so I’ll just get to the point. The day of Online started off with a brief intro/talk on the game before they let us loose with the game ourselves, but keep in mind, I played on a pretty early build, so it was not the finished thing, and so some things can change from what I write here too when you play it on Tuesday (tomorrow, yes! celebrations). There’s stuff that I can not share with you but you will be able to see it in all it’s glory yourself at some point tomorrow, Oct 1. I was over excited and having fun as well as fighting off jetlag, so I got as much as I could remember out on here, and even this is only a fraction of what Rockstar have in store for GTA Online. Read on below, enjoy.

My hands-on with Grand Theft Auto Online

Intro

I started off right at the very beginning of the game with the Character Creation menu, choosing my race and sex, and then choosing from 4 grandparents, and then mum and dad, which would shape the backbone of what my GTA Online character would look like. I could see a stats menu, similar to that of the single player stats menu, although only some of the skill-stats were present: Driving, Shooting, Flying, among a couple of others, which I thought was great that Rockstar included. You have the chance to alter your stats in the way of, ‘Your character can party for more than 5.5 hrs’, and so a certain skill-stat-bar would raise or decrease depending on what bar you filled up.

There was a little text underneath each stat-bar that read, example: ‘Sunday Driver’ underneath your Driving skill, to imply that I needed to get better at driving, and then ‘Wonky Eye’ (just an example, can’t remember the exact titles), underneath my shooting skill to show I need to get my aiming skills higher. I choose my characters head, selecting one few facial features and some caps and shades, and then we got into the game, which started with the Grand Theft Auto Online Introduction, after I landed in Los Santos and completed the Introduction, I was on the streets and ready to make some money.

The World

The free-roam in GTA Online is really well done, allowing you to just cruise around with your friends and other players (16 total) in the world, or you can pull up to markers set around the map and go for jobs/missions or games modes, like Deathmatches and such, as well as being able to launch jobs and game modes via your in-game mobile phone, all well created.

There are Ammu-nation stores, Clothes stores, Los Santos Customs and more around the world, all enterable allowing you to buy ammo for your guns, for those that are unlocked at your current level, you can customise your rides at LS Customs, which has some new stuff to purchase exclusive to GTA Online, and you can clothe your character with a wide choice of threads from pants, to jackets, to caps, as well as some new items added in just for Online, which I really gave a thumbs up too, as it’s another great way to spend money in the Online world. Walking into a clothes store and buying my character new jeans, a new jacket and some headphones felt really cool.

You can take part in various sports activities, golf, tennis and more, as well as misc activities including arm wrestling, base jumping etc. For those of you worrying about playing a game of golf and having some lunatic with an RPG firing at you, don’t worry, other players can not come at you while you are playing sports and such, you and your activity buddie(s) are in a different world which makes you untouchable from other players, but you still feel and look in the Online world at the same time, so it works fine.

Safe Houses & Properties Online

There are a lot of Safe Houses in GTA Online, as well as garages, spread right across the map. There was also the ability to choose from different rooms/floors in some properties, say 1 10 floor flat, you can choose whether you want to buy room a, b or c, or a room on floor 2, floor 5, or floor 10 for an example. Another cool feature giving you the player more choice. So, buying apartments in GTA Online, from what I saw, we opened up the internet in-game and navigated to dynasty8realestate.com, which gave us a map of LS & Blaine County, we could look through the list of available properties and then read up the description of the property, as well as set a waypoint to the location.

Players in the same game can purchase the same apartment, say you and a friend have bought the same house in Los Santos, when you are both at the door ready to go in, the game knows that you have both bought the same apartment, and will allow you to both separately go to your rooms, or both go into 1 of your’s together. If you choose to go to your own apartment, it’ll work again, like playing a game of golf, you will go into a different world, but still be part of the Online world, allowing you to watch live-feed police chases, (and look out your window and see them happening). After completing some jobs and participating in races and deathmatches, me and the 3 other guys I teamed up with decided that we wanted to buy an apartment, but they’re not cheap, so it takes time to save up, you have to save up and work well if you want to splash out on a nice apartment, which again is great because it makes the money system in GTA Online work well. 1 member of the team I was playing with bought a 1 bedroom apartment down in east LS, which was the cheapest and cost around $80,000, and we all had to buzz at his door in order to come up, we walked about, drunk some whiskey, watched some TV and hung out, and decided it was time to hit the streets again and earn some more money.

Money Online

There are lot’s of ways to stack up that cash Online: Liquor stores, (more than are in the single player game), petrol stations, Gruppe Sechs money vans, Los Santos Custom’, as well as picking up cash from another players dead body, and earning it the somewhat legitimate way by taking part in Game Modes and taking on Jobs.

You can take cars to LS Customs and sell them, I believe your sell depends on the vehicle and condition, robbing liquor stores Online feels great too, you can grab more $ than from the single player robberies, shooting around the clerk and shouting down your headset mic puts the pressure on too. You have the option to ‘split money with crew/friends’, as well as ‘share money with another player’, which is something we did try out, one of our team shared money with us to help us get enough for an apartment, you’re limited to how much you can share per day, which was cool.

Missions & Game Modes

From what I can tell you, this works really good, 1 member of your team can initiate a mission or a game mode via walking into a respective marker placed around the world, or simply you can start up a job or deathmatch or race etc via your phone, which is quick and easy, and then invite you or other players into the pre-game lobby, and once you’re in the lobby you can make some adjustments, like invite more players, friends/crew, lock the lobby. Of course the host has control over almost everything, you can still choose what radio station should play while waiting, select your vehicle type to the respective class, and change the colour etc, plus lots more. As well as for certain game modes like Deathmatches etc, you can choose which weapon you start with, and you can also buy ammo for each weapon you own. It looked to me that you could choose any weapon to start with, so long that you have already unlocked it in the Online free-roam game, but I saw the you could go back and forth and purchase ammo for each weapon you owned. In the Deathmatches I played, I noticed something very good, something that was annoying in GTA IV’s multiplayer, and that’s when you run over and pick up a weapon in a match, you still have that weapon in your wheel when you respawn from dying/being killed. As in GTAIV you would lose it and just go back to having your default weapon, I’m glad to see this has been changed for GTA Online.

The missions in Online really give you a feeling that you are part of a team, it’s very co-operative, for an example: We had to oversee a drug deal near the sewers in LS, and me and 3 other guys got in 2 cars, and we would get ourselves in position just before we turned up, I would take cover on a bridge overlooking the entire deal, one would wait in a car parked around the corner, and the other two would walk to the deal and do the business. Sometimes we got the better and sometimes we got wasted, but whether we succeeded or not, we never stopped having fun, and by losing, it only made us work together to make a tighter plan for next time around. I played a lot more missions and game modes, from bicycle races around LS airport, to taking out an escorted dirty businessmen. As said, there are 500 or so missions available on launch day, and content will be continuously added, so it’s endless fun.

Once you’ve finished your match or job, you go into the end game lobby, and you can chose from a mixed-up selection of missions, game modes, or vote to return to free-roam. You can also vote to refresh the next game options incase you didn’t like the provided ones. You can thumbs up or dislike certain jobs too, which is part of Rockstars “We want feedback from YOU, the players, so we can keep giving you stuff that you like”. Which is really good.

New Features

There are lots of cool new features in GTA Online, from of course the ability to purchase Safe Houses and garages around the world, to buying your character new clothes from stores, as well as getting tats and new hairstyles. But those you already know, I presume most of you do.

So, some really cool new features that I used was a quick pull-down menu, by holding the ‘back’ on Xbox360 or ‘select’ button on PS3, it pulled up a menu on the left hand side top corner that had some options to choose from, including (one of my favourite parts) a Quick GPS system, you could set a waypoint to the nearest ATM, which you use to deposit your money so no one can kill you and rob you of. Ammu-nation, Mod Shops, as well as a few other places, I noticed that I started with only a few options to set my waypoint to, and more unlocked as I went through. So if you choose ‘ATM’, it would just instantly set a waypoint to the nearest machine, I had a lot of fun using this. Other options in the pull up menu were, ‘Passive Mode’ which makes you un-kill-able, but you can’t kill anyone else, this is made to be used for getting to ATM machines and safely depositing your money without getting killed and robbed. This cost $100 to activate, but this cost could change. You can bring up all the players in your current game and set a waypoint to one of their locations. A ‘Suicide’ option, which cost $500, Rockstar told me that this was meant for when you get stuck somewhere or can’t be bothered to walk to find a car etc, it’s an easy way out. There were some locked options too, presumably unlocked via progressing further.

1 v 1 deathmatch, say another player pops you while you’re on the way to the ATM, you can choose to start a 1v1 deathmatch with that other player, which I believe they have to accept, and if they do, you will start a timed first one to 5 kills deathmatch, you will spawn relatively close to each other, say a few blocks away, and it you’re rewarded with RP (Reputation Points) if you win. I had much fun with this!

Quick features round up

  • Crew colour(s) and Crew emblem for your vehicles in LS Customs, pretty pricey but that gives you the push to make more money.
  • Quick GPS to nearest ATM, Mod Shop, Ammu-nation & more.
  • Passive Mode, allowing you to safely get to somewhere without being killed, though you can not kill others.
  • Lots of Safe Houses & Garages around the map that you can purchase.
  • You can purchase ammo and choose your starting weapon in lobbies.
  • When losing a Wanted Level in Online, you will be rewarded with RP, it varies on how many Wanted Stars you had and how long the chase lasted.
  • There are 500 missions already from the Online launch.
  • You can sell vehicles in LS Customs.
  • LS Customs sells car insurance as well as trackers for your vehicle, so if someone steals your ride, you can see where it is on the map.
  • You have to buy a high-end apartment with a planning room before you can start the big heists.

http://www.thegtabase.com/ive-played-grand-theft-auto-online-and-it-rocks/

Lets just hope GTA Online is some what playable tomorrow.

#2 Posted by InsaneGenis (95 posts) -

I'm sure it will be fun, but this writer did poorly. Buying clothes for his character "felt really cool"? Did it really?

Anyways, is this a midnight release or just sometime during the day tomorrow?

#3 Posted by Vanick (312 posts) -

Looking forward to tomorrow. Hopefully the servers won't be fried.

#4 Posted by spraynardtatum (2528 posts) -

I can't wait it's going to be awesome. I'm having so much fun with the single player. I am just hoping the micro-transactions don't send everything crashing to the ground in a fiery explosion of broken progression and impatient cheaters.

#5 Posted by jimmyfenix (3811 posts) -

@insanegenis: During the day i think. Australia is getting access on the 2nd so i guess it will not be a Midnight launch.

#6 Posted by MideonNViscera (2257 posts) -

If this all works smoothly I think it'll be a ton of fun.

#7 Posted by Baillie (4026 posts) -

This is one terrible write-up.

#8 Posted by Bell_End (1208 posts) -

its not going to be perfect from day one. anyone expecting it to be needs a reality check

#9 Posted by Lord_Xp (602 posts) -

Stoked for this to come out. Can't wait to be on tomorrow night

#10 Edited by Chaser324 (6263 posts) -

That's definitely the most poorly written article I've read in quite a while, but I suffered through it because of how excited I am about this.

That one co-op drug deal mission that's described sounds potentially pretty awesome. I still have no clue what "500 missions" actually means, but I hope a decent chunk of it is stuff like that.

Moderator
#11 Posted by Flappy (2113 posts) -

Headphones hype!

#12 Posted by Demoskinos (14519 posts) -

@bell_end said:

its not going to be perfect from day one. anyone expecting it to be needs a reality check

It could very well have been the exact reason for them delaying it two weeks. Gauge the response to the game before hand then adjust your expectations and prepare an adequate number of servers for launch. I'm expecting it to go pretty okay.

#13 Posted by Mustachio (242 posts) -

Other options in the pull up menu were, ‘Passive Mode’ which makes you un-kill-able, but you can’t kill anyone else, this is made to be used for getting to ATM machines and safely depositing your money without getting killed and robbed.

Doesn't this pretty much negate the entire point of the ATM system? He mentions a 1v1 deathmatch thing you can set up but that doesn't exactly come across as very dynamic. That's a really odd decision.

For those of you worrying about playing a game of golf and having some lunatic with an RPG firing at you, don’t worry, other players can not come at you while you are playing sports and such, you and your activity buddie(s) are in a different world which makes you untouchable from other players, but you still feel and look in the Online world at the same time, so it works fine.

If you're playing golf in a a Grand Theft Auto game, isn't the point that you sort of look forward to that moment when someone crashes a plane on the green while you're trying to get par? Again, a really odd decision to me.

#14 Posted by jimmyfenix (3811 posts) -

@mustachio: The RPG into people playing golf would be funny the first time but if you and your buddies really wanted to play golf then one guy keeps launching grenades at you i can see it being troublesome.

#15 Posted by Milkman (16483 posts) -

So, I can't jump in a golf cart and run over people while they're trying to putt? What the fuck is even the point of this?

#16 Posted by Lumley (941 posts) -

I finished the story and hit 80% completion this weekend, looking forward to jumping back in with some fresh content.

I'm just stoked to be able to buy headphones.

#17 Posted by BasketSnake (1153 posts) -

But what about the aiming? I want to play in a game with free-aim only! RDR had it and GTA online should have it. There's no chance in hell I'll play this if I'm forced to play against auto-aim...ers.

#18 Posted by jimmyfenix (3811 posts) -

@milkman: Again it would be hilarious the first couple of times but dammit i want to play golf with my "home dogs" in peace!

#19 Edited by Chaser324 (6263 posts) -

@demoskinos said:

It could very well have been the exact reason for them delaying it two weeks. Gauge the response to the game before hand then adjust your expectations and prepare an adequate number of servers for launch. I'm expecting it to go pretty okay.

By holding GTA Online for two weeks and not including that stuff on the disc, I think Rockstar gets several benefits:

  • A couple of extra months of dev time (single player stuff probably was locked down a short time before the game went gold and there was no day one patch).
  • Time to gauge audience size and prepare for the inevitable server fires.
  • Time to make minor adjustments based on player feedback (I'm sure these will continue well after the release of GTA Online as well).
  • On the economic side, it probably significantly reduces used sales during the first two weeks. I've seen a lot of devs/pubs say that those first 2-3 weeks is when used sales hurt the most, and while it probably hurts less for a game like GTA which typically has a long healthy shelf life, I'm sure Rockstar will still enjoy the bump.
Moderator
#20 Posted by Brodehouse (9519 posts) -

The grandparents thing is nonsense, right?

#21 Edited by Mustachio (242 posts) -

@jimmyfenix: Just let people activate Golf as a private lobby if they really want to do that, but otherwise if you're activating something in free roam and it's not an entirely separate scripted mission, it should be in the understanding that it could totally get interrupted by other players in a variety of hilarious ways. To me that's what you're signing up for with free roam, that's the point.

#22 Posted by chiablo (893 posts) -

@jimmyfenix said:

@milkman: Again it would be hilarious the first couple of times but dammit i want to play golf with my "home dogs" in peace!

Then you should probably be playing Tiger Woods.

#23 Edited by Akyho (1584 posts) -

@chaser324: @baillie: I am dyslexic so I know terrible and I would love to be able to write up something like that so it not that terrible. The dude is just a fan site owner flown out and not a pro journalist. Complain to Rockstar for not having Journos cover it...which is weird they didnt.

@brodehouse: It ?is confirmed a while back, you pick your family from past GTA characters. The special edition has Niko Bellic(GTA 4), Claude (GTA 3) and Misty (GTA 3) as your parents/grandparents.

I'm sure it will be fun, but this writer did poorly. Buying clothes for his character "felt really cool"? Did it really

I like how people can criticize peoples opinions and feelings like they are wrong.

#24 Edited by Sharpless (457 posts) -

To those criticizing the write-up, I'd like to remind you that this person is part of a GTA fan site, not goddamn Gamasutra. Adjust your expectations.

#25 Edited by Chaser324 (6263 posts) -

@akyho: Apologies. Maybe some of us have been a bit too rough on the writer. I was still glad to read the impressions.

Also, I kinda question if this person has maybe broken an NDA by writing about this because I haven't seen impressions from anyone else.

EDIT: Well I also just found this, but these CVG guys have gotten a lot of exclusive GTA V preview content:

Moderator
#26 Posted by Nodima (1057 posts) -

Sounds exceptional, read like your typical pro-bono fansite field work. Not mad.

#27 Posted by jimmyfenix (3811 posts) -

@chaser324: Thanks for linking the video here. Sounds pretty good from what i am hearing here.

#28 Posted by Baillie (4026 posts) -

@sharpless said:

To those criticizing the write-up, I'd like to remind you that this person is part of a GTA fan site, not goddamn Gamasutra. Adjust your expectations.

No?

#29 Posted by ShadowConqueror (3048 posts) -

Sounds cool.

#30 Posted by jimmyfenix (3811 posts) -

CVG On MicroTransactions:

"Even if you've got all the money in the world [from buying money on the market place] Weapons are still locked or unlocked depending on your level." ... "At the beginning, the only thing you can really buy with loads of money is a really nice house or clothing options."

#31 Posted by falserelic (5277 posts) -

I just hope I'm able to play online since I've bought it digitally. I keep hearing that it's only free for people that bought it at retail. I hope its not true or I'll get upset.

#32 Posted by golguin (3832 posts) -

I want forced free aim like in Red Dead. The auto aim lobbies were the lame lobbies.

#33 Posted by mrcraggle (1800 posts) -

@sharpless: That's no excuse for using a word like "enterable"

#34 Edited by awesomeusername (4153 posts) -

@falserelic: That's such a dumb rumor. It's available to everyone probably through a patch tomorrow.

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