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Betrayal is when a person breaks the trust and faith that others have placed in them.
Collective consciousness is best defined as a group or race of beings possessing no minds of their own, but act and are controlled in service of a greater overall purpose, much like ants. They make great villains!
Enforcers are large robotic automatons designed by the Forerunners, they are only released when situations are dire, such as the events concerning the Flood in Halo 2.
The Flood Carrier form is an incubator for young infection forms.
The Flood Combat Form, this form kills living creatures so the infection forms can obtain a new host.
The Basis of the Flood. It creates more combat and carrier forms as well as just food.
A war between the Forerunners and the Flood.
The Human-Covenant War was a series of battles that was fought between the UNSC and the Covenant Empire.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
The ability to influence and control the thoughts of others.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
The ancient race that created the Forerunner in the Halo series, and were later wiped out by them. The Flood arose from the remains of Precursors.
Prophets are the leaders caste of the alien conglomerate known as the Covenant. The top caste of the Prophets are called the Hierarch, and they are made up of three High Prophets.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
When inventing a series of races for a sci-fi setting, creators sometimes utilize a common framework of three competing races, including Humans, advanced aliens, and monster aliens. This is especially true in video games, where variety and balance are key.
A parasitic life form in the Halo universe, which serves as a secondary antagonist throughout the series. It has no known origin, though it is rumored to be extragalactic.
Many games feature storylines about wide, sweeping combat between three radically different factions.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
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