Ascalonian Catacombs, the first dungeon in Guild Wars 2, played by the editoral staff of PC Gamer. 45 minutes of in-depth commented dungoneering goodness. Cut-scenes and all.
The 'holy trinity free' class design makes group play one of the most interesting and innovative aspects of Guild Wars 2 gameplay. Blizzard's 'Bring the Player, not the Class' mantra taken to its logical conclusion. I guess it will feel much closer to a regular online multiplayer coop action game, like Mass Effect 3's coop mode - only in the context of a high fantasy MMORPG.
Certainly the lack of dedicated healers will be mana from heaven for PvP, no doubt about it. That said, I'm still somewhat skeptical about PvE group play. Let's see how this goes...
Enjoy!
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