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    BlazBlue: Calamity Trigger

    Game » consists of 18 releases. Released Nov 19, 2008

    Widely considered a spiritual successor to the studio's Guilty Gear series, BlazBlue is a fighting game with highly-detailed hand-drawn character graphics and a story involving sorcery and science.

    reverendhunt's BlazBlue: Calamity Trigger (Xbox 360) review

    Avatar image for reverendhunt

    Guilty Gear Neutered OR Confusing Cluster of a Mess

    I never did buy into the hype surrounding BlazBlue. Upon initially seeing it, I thought to myself, "This is just Guilty Gear with prettier graphics."

    Well, I was partially wrong. It is Guilty Gear with prettier graphics, weaker gameplay, and a twisted, lame mindscrew of a story.

    Where to start? Well, the characters aren't as solid as Guilty Gear's. A few of them have endearingly quirky personalities, but nearly the entire lot of them are merely pastiches of their predecessors, either in terms of appearance, persona, or both.

    Secondly, there is the plot. I am a firm believer that story is important in fighting games, and I am very fond of media such as Lost, Metal Gear, FLCL, and Donnie Darko where the "wtf" moments are flying at you a mile a minute. However, BlazBlue is less "wtf" and more just "w". The story is told very clumsily and even after seeing the events from multiple points of view, I can't help but just stare at my television and shrug, not even attempting to ponder the what just transpired.

    Finally we get to the gameplay, inarguably the most important factor in a fighting game. While the combat would have flown as top-notch ten years ago, there have been leaps and bounds taken since then that have rendered BlazBlue as merely "semi-solid". Literally, it feels as if Guilty Gear, personified, were beaned in the head with a brick and was caused to suffer the loss of several I.Q. points. Sure, you can cook up a mean Rachel trap or abuse Iron Tager's magnetic powers, but it lacks the sheer polish of even early Guilty Gear games.

    Some fanboys and girls out there might bemoan the constant comparison to Guilty Gear, but let's face it: BlazBlue is just a derivative of Arc's most famous title, with new, blander characters and weaksauce gameplay. It does not have the power to stand on its own legs.

    Other reviews for BlazBlue: Calamity Trigger (Xbox 360)

      Deep, Beautiful, Fun 0

      I'm not one to play fighters. Typically, I find that fighting games involve a very hardcore fanbase in which I cannot for the life of me hope to become a part of. People know the move sets to every character in every fighter I've ever wanted to play to a T and quite frankly that's very off-putting (not to mention I get owned in the blink of an eye). When I first heard of BlazBlue, I personally didn't think of getting it. Another fancy 2D fighter? Alright. But I kept hearing more and more about i...

      5 out of 6 found this review helpful.

      Beautiful and complicated fighting 0

      BlazBlue: Calamity Trigger is one of those fighting games where you’ll either get it or you won’t. This 2D anime-style game will have you asking a lot of questions, a lot of which you won’t get the answer to. Of course you can find the answers you’re looking for, but unless you get really skilled and dig deep, you’ll leave this game thinking it’s one of the craziest things you’ve ever seen. There’s a cast of twelve characters that look like stock anime drawings — spikey-haired guy with a big swo...

      2 out of 3 found this review helpful.

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