Hamz
Hamz's last update: Just got home to find rental copies of MW2 and Batman arrived for the PS3, god damn Lovefilm that was some quick delivery, brilliant!
If you notice any bugs, please give us a shout in the forums.

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Nov. 20, 2009
  • Just got home to find rental copies of MW2 and Batman arrived for the PS3, god damn Lovefilm that was some quick delivery, brilliant!
    7 hours, 26 minutes ago via Twitter
Nov. 19, 2009
  • I just want an EU BBC2 beta key, GIMME GIMME GIMME!
    1 day, 4 hours ago via Twitter
  • Waiting on firmware 3.10 update to download, slow internet is slow!
    1 day, 4 hours ago via Twitter
  • I signed up for my BC2 beta key on the official site, no reply or email with my key yet. I'm losing hope that I'll get in :(
    1 day, 7 hours ago
Nov. 18, 2009
  • If it does happen to be DLC on the disc which will need to be purchased at a later date then that is a dirty, underhanded move to make and cements a lot of the criticism made toward the way Activision and Infinity Ward have conducted themselves of late.  That being said this could all be cut content as many games in the past have had this sort of thing. ...
    1 day, 23 hours ago
  • Hamz replied to the topic PS3 vs PC - Help me decide. in the Modern Warfare 2 board.
    Personally I intend to rent the game on my PS3 instead of buy it for my PC, and this is coming from someone who has spent the better part of over a decade now playing only PC games, someone who only bought a PS3 a month or so ago :)
    2 days ago
  • Hamz replied to the topic [Category Request] Engines
    Lets stay civil about this please folks :)   I understand where you're coming from here IcyEyes, the current database and categories in it don't cover everything. It is something the staff have acknowledge in the past, the database isn't perfect in the way it categorises and catalogues information. Sometimes a new category or sub-category is needed but ultimately for now we have to live with things the way they are ...
    2 days ago
  • IS BACK TO THE FUTURE!
    2 days ago
  • Hamz replied to the topic Virus gaining via IWNet. in the Modern Warfare 2 board.
    Destructoid have an article on this as well for those interested.  Seems like there is an issue with IWNet but whether it is as serious and malicious as some make it out to be is up for debate. Personally my long experience with PC gaming has taught me one thing, most PC gamers are genuine PC enthusiasts. The sort that have the knowledge, experience and skill that if combined with ...
    2 days ago
  • Hamz replied to the topic VGA 2009 Nominees
    @JJOR64 said: " There is already a topic about the VGAs HERE. "Continue the discussion in there please :)
    2 days, 1 hour ago
  • Hamz replied to the topic Steam Help
    Contact Steam Support for technical or customer help.
    2 days, 5 hours ago
  • Hamz replied to the topic End of game? Spoilers in the Modern Warfare 2 board.
    There is a topic already discussing, at great length, the various feelings and opinions people have regarding the ending of MW2. You may find it here :)  Locked
    2 days, 8 hours ago
Nov. 16, 2009
  • Hamz replied to the topic What is making you thirsty? in the Pretzel board.
    The spam is making you thirsty, I suggest less spam and more productive topics! :D
    3 days, 22 hours ago
  • Hamz commented on ZAPBoston's topic L4D 8-bit
    @natetodamax said: " Please read this thread "Agreed, now this gets locked. Please read pinned topics in future :)
    4 days ago
  • @Evilsbane: I'll make a note and add that in there somewhere in a second, thanks for reminding me! :)  @Rhaknar: This is in relation to any material whether it is related to video games or not, although primarily most of the 'youtube spam' comes from non-video game related material as far as we've observed. Concessions may be made when it comes to trailers, especially if they are video game related, ...
    4 days ago
  • @MattyFTM: For some reason it randomly appears for me and some days it doesn't. So far though it has stuck with me for a few days, pretty awesome little feature!
    4 days ago
  • Deleted the duplicate and fixed your spoiler tags in this topic :)
    4 days ago
  • Hamz replied to the topic
    4 days, 1 hour ago
  • @JJWeatherman said: " .... U-Toob. "@natetodamax said: " "U-Toob"? Really? I assume there wasn't enough room in the box to write out Youtube "I take it neither of you ever played Tales of Monkey Island Chapter 1: Launch of the Screaming Narwhal then? :(
    4 days, 1 hour ago
  • @TheHBK: I would agree that having the Guardians act much the same as they did when dressed as demonic yeti would have maybe made for a more enjoyable experience when you encounter them. Then again I had plenty of SPAS ammo everytime I bumped into them so much like yourself I just filled them with buckshot! :P
    4 days, 3 hours ago
Added by Hamz on Nov. 4, 2009

Hello ladies and gentlemen, boys and girls, transgender and ewoks alike!
 
Been awhile since I popped a blog out into the blogosphere (I used that term, shoot me later) and figured I'd do one now. As I sit here in anticipation for the plethora of comments I envision getting. We'll get straight to it then, no waiting about or delaying here people, I deliver the goods and I deliver them on time!
 
PS3 updates!
  • Bought Uncharted 2 on release day, finished Uncharted 2 some days later, went to bed each night for a week afterwards dreaming of Uncharted 2. The game is a brilliant interactive, cinematic piece of entertainment that held my attention for the entire time I played it. Its crowning achievement for me is that it does a lot of what other games have done in the past, but it does them to such a higher level of quality and standard. Overall it just felt a lot more refined in many areas compared to similar games in the past and present. Worth putting the money down for I'd say.
  • Still playing through inFAMOUS and fairly certain I'm coming close to the end of it. Just about 67% clear in the Historic District and I have to say it's another game I'm really happy with so far. From what I've played I've enjoyed immensely and as far as Super Hero style of games go it is one of the few that actually do things right. I do however imagine the quest to find every blast shard in Empire City will pose a problematic journey for me with hours of grinding cables and jumping across roof tops. But it'll be worth it.
  • Got a few other games I'm playing through right now as well. Resistance 2, Brothers in Arms: Hell's Highway, COD: World at War. All somewhat enjoyable in their own right if I do say so myself!
  • I've begun down a dark path I'm not sure I'll ever be able to come back from. I've become a bit of a trophy hunting whore these days. As I said above the quest for the blast shards in inFAMOUS will kill me, but I want that trophy. Same with a number of trophies in Uncharted 2. I'll likely be doing the same with future PS3 purchases as well. Does it ever end? :(
  • A little disappointed to see we'll never (for the foreseeable future anyway) be able to link our PSN ID and trophy lists to Giant Bomb. Sort of enjoy being able to show that stuff off, even if I'm not particularly amazing at gathering trophies, achievements and so forth. We can only hope

 
PC version of Call of Duty: Modern Warfare 2! 
I promised myself I would try to stay as far away from including this controversial topic in any blog I write. But honestly the 'scandal' and so forth about it has got to such a point of hilarity I must now mention it. First things first though is an admittance of guilt for originally overreacting to the announcements made about the PC version of the game. I shake my head in shame at such behaviour coming from myself.  

In all fairness though the PC gaming community should have seen this coming from a mile away. They should have been prepared to hear their version of the game would be heavily changed to the point it feels like Infinity Ward and Activision have catered less to the PC player and more to the console player. And I personally don't see why people are so up in arms over this when in reality, PC gamers are in no real place to question the moral and ethical decisions of a company. Obviously I'm generalising here, not every PC gamer has a dirty moral fiber because we all know PC gamers have no moral fiber. It's why they all pirate games, right? :P  
 
The day when one developer and publisher team up and decide to have a more heavy handed approach to the PC community was bound to happen. People seem pissed Infinity Ward would be behind such horrible evil intentions toward PC gamers. But for crying out loud people have you all forgotten Robert Bowling's comments about COD4 on the PC?
 
It seems like Infinity Ward and Activision are slowly going out of their way to systematically kill off MW2's chances of success on the PC. I get the impression they would rather not release the game on the platform at all but are doing it anyway either out of sheer confidence that sales on the console will mean any piracy of the PC version equates to no major loss in profit. Or because simply they hope by taking such a heavy handed approach it may cause a shift for the better in the way the PC gaming community conducts itself. I'd like to think the latter is something that could happen, perhaps if other developers and publishers take similar decisions as IW + Activision we'll see more game releases on the PC at similar times to their console versions. I take no joy in getting a shoddy PC port almost a year after the console version.
 
If paying for DLC and a higher RRP coupled with things like match making and more account security is what it takes for the industry to consider showing the PC more love. Then I'm all for it. Because to be quite frank the way things are going now, I might as well change my alignment to Sony and just use my PC as a glorified storage device for porn and internet access. Although in hindsight that is really all it has ever been :P 
 
Giant Bomb Stuff!
  •  If you haven't seen it already then check out the topic explaining changes to the moderator team on the site. Changes I'd say we're all in agreement are for the better :)
  • We are in discussion about new mods as I type this. Well not exactly as I type this but we're discussed it, there may be more on that sometime soon. These things are always slow to finalise as there is always so much to discuss. To increase your chances of becoming a moderator on Giant Bomb, go visit your local Site Rules & FAQs topic today! Check out the guides in that topic, learn from them, put them into practice and become a good, productive and helpful user around the site.
  • The Community Spotlight has some great content in there created by users for all of us to enjoy. I suggest you all pop over to it and look through the great stuff on offer and while you're there give ZombiePie a big thanks for keeping that topic in great shape.
 
Cheers for reading folks, as usual comment and critique below. Just remember one thing, if this turns into a nasty discussion just about MW2 on the PC I will weep at having to close down my own blog :(
 
So please don't make me cry!
 
Hamz, XOXO


Added by Hamz on Oct. 4, 2009


So I finally finished Batman: Arkham Asylum last night and felt the need to blog about it.
 
Lets get it out of the way first, I enjoyed the game and as the title suggest I thought it was pretty awesome. Definitely the best game I've played all year and if I'm going to be even more high-praising of it I'd say the best single player game I've played in the last five or so years.
 

"Hamz, what exactly did you enjoy about this game? Give us the rundown on what it is that made you feel like a little school girl swooning over Batman everytime he spoke." 
                                            - Jayge, resident man-bitch and post whore of the Giant Bomb community.

  • Voice Acting - When a game is story driven there is always cutscenes and dialogue sequences between characters and if the voice acting is poor then those scenes are easily forgotten or remembered for all the wrong reasons. Thankfully Rocksteady Studios went all out and managed to score the best voice actors for their characters. Kevin Conroy is the Batman, no doubt about it. His voice is instantly what I hear and think of when reading any Batman comics and it was brilliant to see him return and voice the character in the game. I'm not sure I could of enjoyed the voice acting if they had picked different actors for the characters. Could you really imagine someone other than Mark Hamill as the voice of the Joker? I mean he has such a brilliant way of portraying the crazed clown's emotions with laughter that I can't imagine someone else being able to achieve. 
  • Art & Visual Style - One thing that stands out visually about this game is that it has a dark theme too it both literally and visually but it doesn't heavily rely on a black or grey colour scheme. There are always obvious tints or green, blue or red to areas that make it look ever so dark and shadowy without relying on black to make it so dark you can barely see or enjoy the small details in the level design. The art style of the environments and characters are also a nice combination of comic-esque design with little touches of realism added to them. Simple things like Batman's obvious comic book inspired suit design having rivet holes and creases / lines between the plates of kevlar armour inside it. Instead of looking like a leotard made out of just one sheet of cloth.
  • Animations - While facial animations left a little to be desired when compared to older games such as Half Life 2, which had brilliantly animated facial expressions and lip syncing, the full body animations within Batman: AA were really well done. All of Batman's combat moves and the reactions and general feel of the thugs and other enemies encountered within the game looked, for lack of a better phrase, real. The iconic cape itself moved and swayed with movement in the way you would imagine a real cape would. The cape itself almost had a life of its own in some ways since it was animated so well.
  • Combat - The combat system isn't perfect but it's probably the closest thing too it I've ever seen in a game. It is so simple to grasp and use yet still provides a 'flashy' feel and look when Batman executes a bone crunching blow against his enemies. Racking up a large combo of moves is easily done once you grasp the basics of dodging, countering and attacking. And thankfully the low learning curve makes the combat a little forgiving and a lot less frustrating during moments where you do make mistakes and fail to counter or dodge an attack in time. The combat is very much an adrenaline fuelled flurry that I've yet to experience as much fun with in any other game.
  • Gadgets & Gameplay - A Batman game needs gadgets and thankfully this game has them and they each provide an adequate advantage to the Dark Knight's arsenal in his adventure. From batarangs to the batclaw I have to say each gadget got an equal amount of use from me, more so the batclaw, and they all fitted nicely into their own niche situations as well as more open ended ones. The gameplay made me smile, this isn't just a stealth game and neither is it just a straight up brawler. It had a comfortable blend of both that seemed to not only fit with the source material but the general feel of the game. There weren't really any frustrating gameplay mechanics or moments created by bad gameplay and I enjoyed that.
  • Detective Vision - It deserves a bullet point all to itself. A brilliant combination of night-vision and radar all in one nifty package. Not only did it fit in with the source material and get great use as a method for approaching the 'Invisible Predator' combat but it also was a great addition to the overall gameplay and feel of progression in the game. Following pheromones, DNA left by fingerprints or other such chemical markers to track down individuals as you progress through Arkham was great fun and this is all thanks to a nifty little gadget. It emphasised the detective aspect of Batman's personality and methods in how he approaches situations while providing ample 'eye-candy' as a simple gameplay mechanic.
  • Boss Fights - It seems this is a bone of contention in the game for most who played it. I personally felt each boss fight was done in such a way that was relevant to emphasising the characteristics of the bosses themselves....
  1. Bane - He's a brutal and physical character, he is the man that broke the bat's-back and his boss fight emphasised his very 'hands on' approach.
  2. Victor Zsasz - He's cunning, cruel and likes to torment Batman as much as he does his victims before he makes the final cut. If you can consider the second encounter with him as a boss fight then it was done rather well.
  3. Harley Quinn - A crazy acrobatic trickster who likes to both toy and taunt Batman while indirectly attacking him. Her final encounter was played out in the same spirit and way she usually attempts to deal with Batman.
  4. Killer Croc - A powerhouse similar to Bane but his nature is much like his namesake, ambush and attack when his prey least expects it. The boss fight with Croc felt spot on in my book.
  5. Poison Ivy - Her boss fight was likely the most fitting one considering the context of her situation. She was high on titan steroids and thus explains why she summoned up some huge plants. I mean she controls plants, of course she'll send a big ass flower to attack Batman.
  6. Joker - He's a clown, a showman and someone who fears Batman more than he lets on. Even when physically superior to Batman after his titan steroid intake he still can't stop being scared of Batman. His boss fight emphasises this entirely as he plays up for the news helicopter filming him all the while never truly attacking Batman directly and even when he does have a chance to finish Batman, the showman, the entertainer, the joker in him is his biggest downfall.
  7. Scarecrow - He doesn't want to kill or harm Batman physically. He wants to crush him mentally, strip away the thing Batman considers his greatest asset, his mind and memories. The hallucination sequences are a simple battle of willpower. And if you can consider this a proper boss fight then I'd probably say it is the best one in the game due to just being so evocative and atmospheric.
 
Overall the game wasn't perfect, no game ever is, but I genuinely enjoyed it not only for the source material as a Batman game but for its merits as a game in and of itself as well. It had memorable moments such as Scarecrow's hallucination sequences and seeing Batman's suit continually get more damaged as you progressed in the game helped to further the story and pacing. A story that was brilliant and to the best of my knowledge original as well, not a plot taken from any previous Batman comic or cartoon etc. As a game I think that  it is most deserving of the praise it has received and possibly one of the few games that did seem to get the praise it deserved in my humble opinion.
 
However no blog giving such a strong positive opinion over a game is complete without there being at least some retrospective look at the game and highlighting points in it that could have been done differently or in some cases improved on entirely. So commence more bullet points....yay? 
 
  • Batclaw - Easily my most favourite gadget in the game. However I think it could have been improved if they allowed you to disarm enemies by targeting the batclaw to the weapon they are holding and yanking it out of their hands. A nice way to deal with those few moments you find yourself face to face against a thug armed with a gun or stun baton, but perhaps haven't got the health or time to zip away to a gargoyle for safety. It would have been a nice way to even the odds in those situations.
  • Gargoyles - While zipping to and from them was fun, it did become a little stale when you entered a room and had to take down enemies one by one using the 'Invisible Predator' combat method by simply stay on the gargoyles all the time. A little variation and less reliance on gargoyles would have been a nice addition to those more stealthy moments in the game. The fact that there was always five or six gargoyles in these rooms, placed in specific areas around them did become somewhat repetitive. Perhaps limiting the number of them and strategically placing them in certain areas would have presented a little more of a challenge.
  • Unlocking Gadgets - The one thing that annoyed me with the game most was not being able to use all the gadgets from the start of the game. I never quite understood or enjoyed the reasoning why games require you to only receive certain items, gadgets or weapons that aren't plot specific at certain points in the game. It is a bit of a dated mechanic and one I personally don't like. By the time I got the Ultra Batclaw (the last gadget to unlock via plot progression) I had very few moments in the story mode to make great use of it and the same can be said for things like the sonic sequencer hacking tool and so forth. I enjoyed being able to unlock upgrades for my gadgets, such as multiple batarangs etc, but not being able to have them from the start but rather only receive them during mid-to-latter stages of the game was disappointing. Assassin's Creed started you off with everything, then suddenly you have to re-earn all your equipment again and it just, to be crude, sucks that games do this still.
  • Jumping - Batman can glide for metres with his cape, grapple up to gargoyles, fight ten enemies at once, throw batarangs, fight the likes of Bane and Poison Ivy's giant plant but he still can't jump. It's a small gripe but one I still see now excuse to not include in games these days. The character fits the physical profile of an athletic and martial arts build, surely he can run and vault over obstacles by jumping?
 
Whenever a new game is released and the masses of players finish it there is always a moment where thoughts suddenly spring ahead to what we would like to see in a sequel, even if no sequel has been confirmed. So brace yourselves for yet more bullet points!
 
  • The aforementioned issues above that I have listed.
  • More gadgets such as smoke / flash bombs, explosive batarangs, a taser batclaw attachment, tranquillizer darts and generally more creative methods of dealing with situations by using gadgets. While I do enjoy a good batarang to a criminal's skull followed by a takedown, sometimes a little more variation can be fun!
  • Combining gadgets and gameplay mechanics a bit more to create exciting sequences. 
  1. Eg - Batman is in a vent system above a room, using detective vision you see there is one hostage and five thugs all armed with various melee and ranged weapons. Dropping down will likely result in Batman and/or the hostage being killed before all the thugs can be taken out. However dropping some smoke / flash bombs into the room first to distract, disorientate and confuse the thugs will allow Batman time to drop in and use his detective vision to see through the smoke and take out the thugs and free the hostage.
  • Take the setting to Gotham City itself. A new and exciting location which I'd love to see brought to life and explored.
  • Allow players to drive the batmobile and other vehicles Batman has at his disposal. The moment I saw the batmobile parked in Arkham's courtyard I really, really wanted to take it for a spin.
  • Start the next game off where Arkham Asylum ended with Batman heading to Gotham in an attempt to catch Two Face after he has just robbed a bank. Hearing that had occurred during the ending cutscene after the credits I immediately had hopes we would see this happen. The second game (if there will be one) picking up straight after the first with Batman all 'battle damaged' from his horrifying night in Arkham Asylum would be brilliant.
  • Show us the true Batcave under Wayne Manor. I want to see the giant penny, the robot dinosaur and the numerous bat-vehicles on display.
  • Lets see Robin, Nightwing and Oracle / Batgirl.
  • It must have a scene with Batman landing on the GCPD roof after seeing Commissioner Gordon light up the Bat-Signal into the night sky.
 
Anyway folks I think this will be a long enough read that most people will struggle through. As usual comment and critique as you feel necessary and as a nice end to what seems like an overly long blog. Enjoy this image! 
 
Hamz, XOXO
 

Related to: Batman: Arkham Asylum


Added by Hamz on Sept. 15, 2009

So I bought a kickass 42" plasma screen TV ( link for those interested) on Sunday. I was thinking of buying a new gaming PC with the money but after doing a little research and general comparison of which would be a better investment I decided on the television instead. The current PC I have for gaming is almost 6 years old and to be quite honest I haven't really bought many PC games this year at all. Only been interested in Modern Warfare 2 and Batman: Arkham Asylum. The latter of which I may just buy on my new PS3 instead.
 
Queue segue into the other interesting topic of this blog. I bought a PS3. Yes you read that correctly, Hamz the elitist PC gamer bought a console. Bit of a spur of the moment thing if I'm being honest. I think it was Ryan Davis who made a statement in response to Brad's comments about Borderlands being better on the PC. If you own a big ass television, you'll want to play some games on the 'big screen' even if they might not look as pretty as they would on a 17" LCD monitor. And I have to sort of agree that having 42" of plasma screen available to me does make me feel more inclined to utilise it for gaming.
 
I managed to grab a PS3 package which included inFAMOUS and Resistance 2. A friend has let me borrow his copy of Killzone 2 and Grand Theft Auto 4 to mess around with. I haven't tried any of them yet as inFAMOUS has captured my attention entirely, that game is pretty bloody awesome and I'm only a few hours into it at the moment. So I can only imagine just how much better it gets as I make further progress with it.
 
So I guess we come to the point in this blog where I ask those of the PS3 fanbase for suggestions on games to consider buying and playing on my new toy. I've only just managed to get my PS3 connected to my Orange Livebox (what a bloody useless piece of kit the Livebox is) and briefly browsed through the Playstation Store. Like I said above I think I'll be cancelling my PC pre-order of Batman: Arkham Asylum and get it on the PS3 instead. But what else out there should I be considering to get for the PS3? What little indie titles, arcade games, full game releases etc would folks recommend me looking into?  
 
 Disclaimer:
It should be noted for those few folks out there in the Giant Bomb PC gaming community I've not switched sides. Just for the time being I'm not seeing much point in staying loyal to one platform in an age where multi-platform gaming seems to be slowly becoming a requirement to truly enjoy games.
 
 

Now onto the obligatory and random picture of the day, this blog gets an extra special two images instead of the usual one!
 





Added by Hamz on July 22, 2009

.......is now on hold. Over the last few weeks I've been super busy dealing with numerous things ranging from credit card and bank fraud to work and janky internet problems. So to all those folks who were anticipating the blog being posted yesterday I apologise. I just didn't feel comfortable posting what I had started as I'm not too fond of releasing a half-assed piece of work just to meet a deadline. So I'll be following the Valve philosophy here, it'll be released when it's done!

Now onto some random thoughts in bullet point formation!

  • Modern Warfare 2: Prestige Edition will cost £149 here in the UK which is roughly $243, almost double the US price of $150, and will be a HMV exclusive according to this article on Joystiq. Now as a PC player I'm not directly effected by the recent MW2 price hike shenanigans here in the UK, but I do find it entirely absurd and disgusting. These aren't just little price hikes, this is extortion of a consumer fanbase. Lets be fair here how many of us are really going to use night vision goggles? What use do they have other than to get kids talking about the game coming out with NV-goggles instead of getting kids talking about what the actual game on the disc has to offer players. All a big marketing scam in my opinion, a really cool one, but a scam none the less. And as I said the recent price hikes may not effect me directly, but I sure do feel its bullshit.
  • I got a haircut, it feels liberating.
  • The Secret of Monkey Island: Special Edition is out and only £6.99 on Steam which is a great price for a golden oldie, a classic game that rates up there in many PC players top 10 favourites I'd guess. Sadly though I've not had a chance to buy it due to bank fraud which caused me to cancel every credit card I have. But as soon as I get that sorted out, I'll definately be buying this and I suggest everyone who hasn't bought it, do so as well.
  • Our sister site ComicVine has an all new podcast, the VineCast, featuring the voice talents of G-Man, Babs and Captain Cascader aka Snide. I suggest you all take the time to sit down and listen to the first two episodes and give our friends over there some support. And while you're at it take a browse around their highly informative database covering all things Comic related!
  • Giant Bomb had its first birthday yesterday. Congratulations to everyone who helped create and support the content on the site.
  • The Community Spotlight topic could do with a little love these days. So pop on by and give your support to ZombiePie who does a fine job at keeping it updated as well as the multitiude of users who help provide content for it ranging from podcast, guides and wonderful wiki articles.

Hamz, XOXO

PS - SuperMooseman really is a woman. She asked me to help her bake a bun in her oven the other day. I am a little shocked at such a brazen request.


Added by Hamz on July 10, 2009

I don't consider cell phones or mobile phones as platforms for gaming. Thus I do not care.


Hamz's Reviews


Date Joined: July 21, 2008
City: Rapture
Gender: Male
Alignment: PC
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