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    Halo: Reach

    Game » consists of 13 releases. Released Sep 14, 2010

    A prequel to Halo: Combat Evolved, chronicling one of the most cataclysmic events of the Halo Universe through the eyes of a squad of Spartan super-soldiers known as Noble Team. It is also the last game in the series developed by Bungie.

    Any idea how the jet packs will be controlled?

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    SquadBroken

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    #1  Edited By SquadBroken

    Will this allow proper jet pack flight or is it just an extended jump?

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    Joker_777

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    #2  Edited By Joker_777

    Use the boost to get through.

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    deactivated-594edfbbc45ca

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    If you just hold the button you just shoot into the air, but if you feather it you can use it to fly over gaps or large areas.

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    tbone81889

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    #4  Edited By tbone81889

    From what I've read if your using the jet pack directional control is limited  which makes you easy pray for weapons with homing abilities (i.e. needlers).  Also, if your playing capture the flag you can not use your jet pack ability without dropping the flag.  The same holds true for all other armor abilities.  Individuals who also use the jet pack to get to areas of the map that shouldn't be accessible, or places where the designers did not want players to go will get a warning and a few seconds to leave or will be killed instantly.  Think Battlefield.

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    TheGreatGuero

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    #5  Edited By TheGreatGuero
    @Joker_777 said:
    " Use the boost to get through. "
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    Yeah, I imagine it's the same button that's used for jumping. So it sounds like it'd make the bumper jumper control scheme even more effective.

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