How epic do you like your battles?

#1 Posted by TimesHero (734 posts) -

 One of my favorite levels in the entire halo franchise is "The Silent Cartographer" from Halo CE. Why? The beach at the very start of the level, where the chief and the soldiers storm the beach fighting what feels like an entire army of covenant. Thinking back, I find I really enjoy the Normandy mission in Call of Duty 2 as well.

This is the kind of fighting I thought could work really well in something like halo, but I don't think I've seen it since. Do you guys think Halo Reach could possibly benefit from that type of battle sequence? I know there will be more characters on screen and all but do you like that idea? What about something like MAG but in the halo universe?

tl;dr Halo + MAG + "Beaches of Normandy like missions" = Good?

Yes or No?    

#2 Posted by HistoryInRust (6407 posts) -

Isn't Silent Cartographer everyone's favorite Halo mission?
 
Also, I think Halo 3 pushed some of these buttons, especially near the end with the dual Scarab battle.

#3 Posted by Ryax (4630 posts) -

yes. i love intense battles. 

#4 Posted by Murdouken (709 posts) -

It'd be so win. I absolutely love the feeling of epic-ness that some games give. It's not really the same feeling, but sometimes Company of Heroes does similar things. We had 3 tanks, and there was one bridge funneling all of their entire army (40 tanks, infinate infantry as they kept remaking them) into ours. We held out against like 30-40 tanks until finally we managed to set up a base, it took about 2 hours but we managed to pull back and win that game. Afterwards it just felt so damn epic.
 
First person shooters with a few people holding off thousands of enemies. Yes please.

#5 Posted by TimesHero (734 posts) -
@Murdouken said:
" First person shooters with a few people holding off thousands of enemies. Yes please. "
So basically anything with a horde mode like option? Or is it better if you have real people vs real people or seamlessly woven into the story?
#6 Posted by Pie (7112 posts) -

Some of the battles in COD2 were pretty epic, everything from taking and defending Normandy to taking and also defending that hill towards the end

#7 Posted by Zereta (1370 posts) -

More AI. Halo's adverserial AI has been top-grade from day  1 but I don't think they''ve seen their true potential. Like 30 dudes in one scenario, working with each other can be amazing.

#8 Posted by scarace360 (4828 posts) -

i like my battle big bloody and lasting for hours with hundreds of guys shooting and firing guns with grenades going off every where and bombs are dropping from the sky.

#9 Edited by SammydesinasNL (840 posts) -
@Pie said:

"Some of the battles in COD2 were pretty epic, everything from taking and defending Normandy to taking and also defending that hill towards the end "

 
That hill was amazing. I liked holding it (and capturing it), but I think the best part was how diverse it was. 
 
Also the last level in the german village. Just the might of the panzers being shown off and blowing up buildings around you.
#10 Posted by pause422 (6246 posts) -

More so than a Halo game can do, is the first obvious way I like my battles. Minus the word epic, its terrible.

#11 Posted by Cerza (1653 posts) -

To me epic has more to do with feel than numbers. You don't need a crazy number of guys on screen to get the feel of an epic battle. Regardless of how many guys you have screen, if you don't have the feel right then you are left with nothing. Too few and no feel feels unimpressive. A lot of guys on screen with no feel is just chaos. So I guess to answer your question, I am looking forward to bigger battles in Reach provided they get the feel right.

#12 Posted by Ninja (539 posts) -
@Sir_Ragnarok said:
" Isn't Silent Cartographer everyone's favorite Halo mission?  Also, I think Halo 3 pushed some of these buttons, especially near the end with the dual Scarab battle. "
It's got ot be, The start of the Covenant in Halo 3 is also clearly inspired by Silent Cartographer.
#13 Posted by TimesHero (734 posts) -
@Ninja: That is very true, but that kind of epic battle in that mission, along with the Silent Cartographer, are extremely short. 
 
What I find with a lot of levels in halo is basically you know when to move on to the next objective when there are no enemies left on the battlefield.  What if this was less clear, or you at least believe your life was in danger at any given moment in time?
#14 Posted by Korwin (3033 posts) -

The assualt on Stalingrad on CoD1 was a good one, also Omaha Beach in MoHaa.
 
Also... almost every set piece from

#15 Posted by mano521 (1232 posts) -

some battles in halo were pretty epic, if you replaced all the sounds. i dont know how anything could be epic if you are being shot at by carbines and needlers, which sound like toy guns 
 
battlefield games get the sound right. i like my epic battles with me running through trenches, deafening explosions everywhere, and loud gunfire. 

#16 Posted by Atomasist (2818 posts) -

For me I loved the level in Halo 3 where you have to reestablish some communication and there's a whole bunch of brutes in a room. Especially when you have a buddy with you and the hammer guy is chasing after you. That was epic to me.

#17 Posted by Jeffsekai (7053 posts) -

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSS

#18 Posted by misterpope (381 posts) -

The more epic, the better. Battlefield Halo would be amazing. 
 
Just keep it open-ended. Don't put some MW2 in my Haloes.
#19 Posted by Skytylz (4039 posts) -

yes, the big open battles are the best part of halo games.  My favorite parts in halo 3 were when you had to fight the scarabs.

#20 Edited by Agent47CSim2 (1085 posts) -

yes. 
 
EDIT: In the vidoc there a pretty huge battle going on and also a massive convoy.
#21 Posted by zyn (2591 posts) -

Dude, hell yes!

#22 Posted by Joeybagad0nutz (1438 posts) -

Yea, I like missions where it feels like shit is blowing all around and if I was an inch to the right 2 seconds ago, I would have died. That's my favorite moments in video games. The Battle of Normandy in Call of Duty 2. And in Call of Duty where you storm the bunker hill as the russians.
#23 Posted by buzz_killington (3532 posts) -

Not too epic, actually.

#24 Posted by InfiniteGeass (2058 posts) -

As epic as humanly possible.

#25 Posted by Death_Unicorn (2838 posts) -

I do enjoy a good portion of the epic sauce.

#26 Posted by mastrbiggy (229 posts) -

I love the silent cartographer.  Big open battles with lots of enemies is when Halo shines imo

#27 Posted by nanikore (2740 posts) -

I want all my battles to be incredibly dull and boring.

#28 Edited by caseylakes (293 posts) -

I think they can have 3x as much characters / vehicles in one screen then Halo 3 did. So battles should be good. 

#29 Posted by kermoosh (911 posts) -

silent cartographer was awesome, i love epic battles on foot as infantry
i also love vehicle battles, but there were too many in halo 3

#30 Posted by HandsomeDead (11863 posts) -

The Silent Cartographer started so good but when you activate it and have to get out, that was so tedious.

#31 Posted by Bennyishere (1685 posts) -

I approve! But obviously it is more demanding on the developer. It definitely pays off though, the Normandy Scene in CoD2 is the most memorable scene in the game.
Halo has always been good with this though. Being stormed by Flood or using vehicles makes Halo stand apart from regular hallway shooting.

#32 Posted by caseylakes (293 posts) -
@kermoosh said:
" silent cartographer was awesome, i love epic battles on foot as infantry i also love vehicle battles, but there were too many in halo 3 "
you can never have too many vehicular battles. i do prefer infantry battles thou, with the odd team mates in vehicles. 
#33 Posted by Dan_CiTi (3524 posts) -

EPIC. 

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