There are a lot of complaints out there about how the friendly AI in Halo Reach is garbage and how you have to do all the shooting (playing the game) as of late.
I suppose this could be a problem as it is with some other games out there, but for whatever reason, I have not noticed this behavior with the rest of the noble six squad in my current push to get through the campaign on heroic. Most people say the AI doesn't really shoot at anything and really isn't any help, but I disagree. There have been many instances where another squad mate, or a group of marines, have really saved my ass.
Take that one mission "Nightfall" where at the end you're defending that spot with Jun or whoever when they drop two hunters on you along with some cloaked dudes. The cloaked ones were easy enough to deal with, but fuck those hunters all the way to hell. Eventually I was able to lure those godforsaken creatures over by Jun where he immediately began firing on the things. They were distracted, and I saw that as a chance to go to town. Unfortunately, one hunter turned towards me and picked me as a suitable target. It was go time, and I had to get some distance between that other hunter, so I lured the one that I was dealing with further away which took a little time.
Did my thing, and the dude was dead. Okay one down, one more to go. Much to my surprise, by the time I got back to the yellow dot, Jun had managed to kill the other hunter. How I do not know, but he did it.
I just got done playing through "Tip of the Spear" (heh), and once again it was another damn hunter that was messing things up for me. I had killed everything minus one hunter who had ran back into the building where the thing you had to blow up was in. I took a peak and he was just chillin over in the corner of one side of this room, so I decided to creep around back, melee the shield to death, and chuck a grenade in there.
Success! It worked and sure enough I completed my objective. Now I had to go defend the landing zone or "LZ" as those who like to say that out loud call it, so we could get our asses out of there. With a group of marines at my disposal, we began clearing out the convenant that showed up. Unfortunately that damn hunter was still walking around and took to my marines while I ran around smashing skulls in. Amazingly enough, with seemingly only one marine dead, they were able to take out that second hunter for me with about six (out of however many) still remaining and ready to fight another round.
Of course the spire section was easy as hell. All I did was let the other Spartans run forward and draw all the fire while I crept around the side and jetpacked my way to the space elevator.
So these are just a few examples on how the AI really has proved themselves as not just worthless cannon fodder yelling battlefield jargon repeatedly. They do serve a purpose, I believe it's up the the player to figure out how to use these potential tools rather than have the game lay it out for you.
I was just wondering if anyone else out there has seen their Noble Squad kick ass on the field, or see a marine totally take out an Elite. If not, then maybe my copy of Halo is from space or whatever.
I don't know. I'm just gonna go play some more Halo.
P.S. The more I look at it, the word "space" starts to look really weird.
Edit: Hah! And the next mission is totally in space! Halo's influence knows no bounds.
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