Now that the beta playlist is finally out and all the gameplay tweaks can be seen outside of custom games, I was curious to see what people think of it. I personally prefer the 85% bloom gametypes over the zero bloom gametypes since in zero bloom the pistol and needle rifle are overpowered. 85% bloom just feels like how Reach shoulda been on release since the DMR actually works and battles no longer come down to who got lucky gets the kill. My only complaint is the melee change since now kids just get you half shield and resort to lame ass sprint punch tactics for an easy kill.
Halo: Reach
Game » consists of 13 releases. Released Sep 14, 2010
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