EVERYONE LOVES BAGS. ESPECIALLY IF THEY ARE THE GRAB BAG VARIETY.
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#239 - The Tragically Poetic State of Video Games
GameSpot After Dark
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Game » consists of 3 releases. Released Nov 04, 2022
Race of creatures with a unique language and a proclivity for business. Most are livestock/mount merchants, though others dabble in more unique goods.
The act of preparing food by applying heat, often cooking in games produces items which yield some kind of benefit towards your character.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A main menu background that changes scenery as the game progresses.
Farming is the act of growing plants and raising animals for food.
A gaming genre of its own, but also frequently featured as a mini-game in other titles, especially RPGs.
Hyper-Intelligent A.I. created by humans before the exodus from Earth. Their main programmed objective is to create and maintain habitable life for humanity.
Various fish species that fall under the Salmonidae family, known for traveling to the ocean from riverbeds upon hatching and returning to the freshwater beds to spawn.
Games whose titles consist of a single word.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Valve's counterpart to Microsoft's popular achievement system.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
When two characters hand-off an item and the visual designers found it unnecessary to animate the 5 steps to close the physical gap between them.
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