I'm not knocking on the game itself since I haven't played it yet, and probably never will.
During my play through of role-playing game Hyperdimension Neptunia I am delighted to welcome a new character into my party, but the NIS America-inspired Nisa won't fight with me or gain experience. She just sits there, until I pay.
Nisa is one of two game developer-inspired characters (along with Gust) that join your party on a pay-to-play basis in Hyperdimension Neptunia, a role-playing collaboration by some of Japan's top RPG makers for the PlayStation 3. After running into the characters on several occasions, both eventually decide to join up, accompanied by one of every RPG fans' favorite phrases, "XXX has joined your party."
But they aren't actually joining. Sure, they're both listed in your party roster, but you can't do anything with them until you go to the PlayStation store and buy their activation packs for $1.99 apiece. Until then they sit in your start menu, not doing a damn thing.
But that type of nickel and dime DLC planning is too messed up to ignore. I hope this is the only game that ever does it to that extent. I'm actually worried that they might pull this shit on the next Disgaea game.
I will not buy that Disgaea game if NIS pulls this kind of shit.
NISA has replied to Kotaku's inquiries about their DLC plan.
Unlocking characters through DLC is nothing new to our games. The difference for this time is that the additional characters are already in the game. Having these characters already in the game will help players attach to the characters, and if the players would like to play the characters they have options to download the DLC to unlock them.
Having these characters in the party is like a tease."