Power Bombcast: The Skin Doesn't Quite Fit
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Game Mess Mornings 05/03/24
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Game » consists of 0 releases. Released 1993
Dancing is the movement of a body, usually rhythmic and to some kind of music. A lot of times, it happens between two people and may be romantic.
This concept is for games where at least one of the main characters is female.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Toys that come to life, whether in the form of lovable action figures with personalities of their own, or psychotic dolls possessed by the souls of deceased serial murderers.
A stylistic choice of employing small polygon counts for meshes.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Puppets are a type of doll that people use to play with and pretend that they are real. In some video games a puppet may become real and even join the hero on his or her quest. Or they could be used in battle as a weapon or attack.
Games where players are given material to read; this includes books, newspapers, and emails.
A red herring is a plot device used to mislead or distract someone from what's really going on in the story. It could be a false clue or over-emphasis of another character. Red herrings can add a surprise or make a challenge tougher.
Games that conclude with a screen displaying "The End" or a variation thereof, such as "Fin."
Player characters that are infants, children, or adolescents.
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