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A game in which the object is for each team to retrieve the opponent's flag and return it to their own base. Typically used in multiplayer first-person shooter games.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
In MMORPGs and similar games, a raid is a (generally large) group of people working together to accomplish a goal.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Hotkeys allow advanced players to map game functions to a single button on a keyboard for quick and easy access.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
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