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Game » consists of 9 releases. Released Dec 01, 2015
A scripted random event that may or may not have been intended by the developers. A source of much unintentional comedy & frustration. An example would be the Imperial foresters fighting each other over deer. Another would be a tribe chieftain getting kidnapped by UFO's in Spore.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Present in most action games, where people can say cheesy stuff and get away with it. Usually spoken by the hero, before or after wasting a dude.
When fighting is no longer relegated to the ground, but can also take place in the air.
Just Cause 3 is an action-adventure open world third-person shooter game
Anarchism is the rejection of all government authority.
The in-house, proprietary engine developed by Avalanche Studios.
Characters that are described and interact with the character primarily or only via audio (most often through dialogue, but usually also using some audio effects). As opposed to cutscenes which often emulate film, the way aural characters are presented in games often more closely parallels radio dramas and other audio-exclusive media.
An option that makes the physical character models in the game have enormous heads, and occasionally equally oversized arms. Usually accessed through a cheat code.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
Nothing says edgy new approach like some five o'clock shadow or a nice bushy beard.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Video games that pick up the story where a movie, book or comic left off.
A person serving time in prison or an escaped criminal on the run from the law.
Law makers and fat cats who will sell the population down the river just to gain more power and money.
A non-interactive sequence within a game most often used for plot advancement.
Environments cycle between day and night, often with effects on other aspects of the game.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
Voice actors don't always get an NPC to represent them. Sometimes voices have no visible speaker.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The twenty-first annual Electronic Entertainment Expo took place June 16-18, 2015 at the Los Angeles Convention Center in Los Angeles, California.
The twenty-second annual Electronic Entertainment Expo took place June 14-16, 2016 at the Los Angeles Convention Center in Los Angeles, California.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
An environmental hazard that can be exploited to inflict massive areal damage, exploding barrels are one of the most ubiquitous objects to be found in games. The most common methods of ignition include shooting and throwing. Exploding barrels are usually distinguished from the non-exploding kind by a conspicuous red tint.
In many games there lies an ominous pressurized gas tank within the levels to help or harm the players. These tanks are filled with many different types of combustible gases that either explode on impact or have physics applied to them and rocket propel themselves across the level.
In real life, vehicles rarely explode unless an actual explosive device is involved. Like, it almost never happens. In video games, on the other hand, cars will blow up real good with almost no encouragement.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
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