Worth Reading: 11/01/2013
We bid farewell to Shocktober, and look ahead to the future. It's full of links, man.
Worth Reading: 09/27/2013
As we move away from GTA's release date, there are only more thought provoking pieces about the game, not less.
Crowdfunding's Secret Enemy Is PayPal
How the ubiquitous online payment system has systematically crippled project after project, until creators go public and criticize the company in exchange for help.
Ouya Finally Responds to Free the Games Criticism, Upsets Everyone
Founder Julie Uhrman's blog post has caused developers to speak loudly about their dissatisfaction.
Worth Reading: 09/06/2013
It's all about sports games and sasquatches this week, though there's probably some other stuff in here, too.
Worth Reading 08/09/2013
A new set of weird games to learn of, stories to get jealous and frustrated about, and your regular dose of miscellaneous.
Everyone Has to Make Their First Game
Enrique and Paul Dryere had never made a video game before. In college, they decided to change that. Five years later, they have Ring Runner to show for it.
Yeah, So, Shadow of the Eternals Is Back on Kickstarter?
Precursor Games is apparently taking the lyrics of Chumbawamba's "Tubthumping" to heart.
Double Fine’s Broken Age Being Split in Half
There’s too much game and not enough money (yet).
Worth Reading: 05/31/2013
Apparently the designer of imscared already has another game, and I'm Scared to play it.
Double Fine Returns to Kickstarter With Massive Chalice
Trenched designer Brad Muir is pitching a new game with inspiration from XCOM, Fire Emblem, and others.
Worth Reading 03/15/2013
With a two-week break for Worth Reading on the horizon, grab yer coffee and sit down for an afternoon of plenty to read and play.
Worth Reading - 02/22/2013
It's been at least seven days since a pot hole accident, but the incident has caused a rethinking of Worth Reading. (Don't worry, it's still a bunch of links.)
Worth Reading: 02/01/13
Things are just all over the place this week. Weird games, serious articles, YouTube confessionals, and plenty more.
Worth Reading: 01/25/13
A short week comes to a close with your usual dose of weird games you ought to play, articles you might want to read, and plenty of other nonsense.
Worth Reading: 01/11/13
If you can't slam with the best, then jam with the rest.
Worth Reading: 01/04/13
What's up, 2013? Bring in the new year's slew of unnecessary life changes with a batch of very necessary games, articles, links, and even top 10 lists that aren't awful.
A Day Late and $28 Short
Alpha Colony’s (second) Kickstarter fell just below its $50,000 funding goal. The reasons why raise worthy questions about Kickstarter, and the psychology behind it, for both the creators and the backers.
Worth Reading: 11/30/12
A big ol' installment of Worth Reading after a one-week break that includes the most realistic toilet simulator you've ever played, butts, stories to make you cry, thoughtful pieces on #1reasonwhy, and an assortment of other nonsense.
Joust Will Get By With a Little Help from Its Friends
The reason to buy a Move controller is slowly but surely coming to a PlayStation near you. Maybe.
Worth Reading: 11/02/12
It's been a busy couple of days, so a slightly-less-hefty collection of stuff for you to click on this weekend. Click away!
Worth Reading: 10/12/12
An updated Shocktober 2012 list with impressions, alongside your regular dosage of games you should play, stories you should read, and much more.
Worth Reading: 10/05/12
This week's edition is coming in hot on Friday night, with plenty of stories, videos, and games to indulge with, including a passionate defense of Nights.
Worth Reading: 08/31/12
While we're all being idiots at PAX, here's a truncated selection of games, stories, and other madness to occupy your weekend.
Worth Reading: 08/03/12
Because we've all been waiting for an incredibly difficult unicorn walking simulator to enter our lives.
The Unlikely Three-Year Journey of a Niche DS Game
Jason Rohrer's Diamond Trust of London nearly disappeared several times, but the magic number of $78,715 will finally bring the strategy game to life.
A Lesson in Kickstarter Naivety
As players and backers wait for actual games to emerge, the wrong pitch can make it awfully easy to get caught in the Kickstarter crossfire.
On Kickstarter, There Are No Guarantees
Double Fine's adventure game and Wasteland 2 make for lovely success stories, but the Kickstarter gamble isn't always full of cheers.
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