So last week (or somewhere around there) we left off with my having just finished Uncharted: Drakes Fortune, and the possibility of me jumping back into the Killzone 2 campaign. I have, and I have a few things to say.
1. The story is pretty lackluster.
2. The characters (actually, just your squad) suck.
As is usually the case, the two more interesting characters in the game are the villains: Scolar Visari, obviously cause of that awesome speech in the into, and Mael Radec - because he looks like he would just fuck you right up in a fist fight.
The ISA magnum is the equivalent of a pea shooter later into the game. As you progress through the later levels, enemies become much more armored and way tougher to kill if you aren't scoring headshots. In earlier levels, the magnum seemed pretty beefy, and could take down guys relatively quick, but after a certain point, this weapon is no longer viable. The Helgan pistol is a far better weapon simply because while the damage is less, the fire rate more than makes up for this. Its pretty much no contest, yet for most of what I have seen, they force you to take along that crappy magnum everywhere you go.
The shotgun is quite puny ( an issue I have with any FPS's because, ever since DOOM, I love me a good, solid shotgun). FIrst, unless you're right up in a guys face, the damage is garbage. Second, the sound it makes when firing off a shot is akin to an airsoft gun, or perhaps a wheezy fart noise. Given that most combat is done from a distance that is far out of the weapons affective range, and the low total ammo count in comparison other weapons, the gun is just a mess - not viable at all ( at least in single player)
Lastly, the whole rule about only carriying one main weapon. I wish the they would have at least changed this rule when it comes to the rocket launcher. This weapon only carries 3 rockets at a time, so its not really like you can spam the thing. Now, in its defence, you only really need to use it at specific points in the game IE tank sequences. But the problem comes in when you need to deal with a tank, usually they have infantry support. Forcing you to throw away your main assult file, or whatever you are using, in favor of the rocket launcher, leaving you with your shitty pistol as your only anti - infantry solution. More of a pain in the ass than its worth. When faced with these situations, I found myself dropping my assult rifle for the rocket, shooting one off at the tank / weapon emplacement, dropping the rocket for my rifle, capping any dudes that are rushing my position, rinse, repeat. All the while listening to the obligatory - "SEV GET BACK INTO COVER" dogshit while my squad mate it getting capped in the ass running around like a dick.
Firefights are the games strongest suit, no question. The enemies are smart enough to use cover, and throw grenades when you are camping a bit, and when they do have numerical superiority, are smart enough to pin you down with just enough fire to allow some of their buddies to gain better position. When using the ISA, and especially the Helghast assult rifle, accuracy is rewarded over spray and pray. And cover is essential - standing in the middle of nowehere will get you killed pretty quick. Its fun to flush out enemies with your grenades, and blast em while they are out in the open after having jumped out of the way.
I probably could have made this a review, but I haven't jumped into the mutiplayer yet, and this post is already way longer than I had origionally intended, so I'll probably post another blog letting people know what I think about that when I sink some time into it.
Good hunting everyone.
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