Edit: for clarity's sake, when my reply was typed this was the post I was replying to.
@celegorm_menegroth: The point when a person no longer wants to talk about a thing can be so revealing.
Storms ... I'm more than willing to discuss any topic with you.
However, the content of your post was an exercise in "look at me while I demonstrate my ability to blabber on more egregiously than the post I'm replying to, because I'm upset 'cuz I feel you were blabbering."
That is a pointless discussion.
Especially when you're also accusing me of being a troll ... why would I wish to engage you in conversation? Isn't the point of accusing someone of being a troll that you no longer wish to hold a civil discourse with them?
Point of fact, you skipped over the pertinent points in my post to rail on about a meaningless side-effort that held no interest to me. You were agitated by the methodology I chose to reply with, and wished to articulate that annoyance by rhetorically showing how pointless you felt it to be. This is hardly a worthy topic of discussion.
If you want someone to talk to you ... perhaps you should be more interesting?
Because, as this is a free society, I may be more than willing to discuss any topic with you ... I also have a right to deny you that discussion for any reason I see fit. In this case - I found your reply childish and boring. Sorry, bud ... again, free society permits me the freedom of opinion and speech. And, as a result, that means sometimes ... you get offended. ( Studio 60 )
Hate my own post or not, accuse me of being a troll all you want ... you replied. And then noted my departure from this thread.
A thread that has been dead for a day ... as in ... dead by everyone. A dead thread you drew attention to ... for the sole purpose of trying to claim e-peen victory over by my implied "absence."
And you wonder why my original reply to you was so brief ...
And ... I'm the troll? How does that work, again? Exactly?
Speaking of trolling ... how does your e-peen contest entrant post relate to the original topic ... in ... any ... way?
So as not to be hypocritical ...
@ProppaT: Since your post I have replayed the demo in question twice.
Once because I was bored, once to test a theory.
The theory was, "can I spend 45minutes doing things I have not done in my previous demo plays?"
I skipped or avoided everything I'd done before, and just focused on trying to explore.
I was able to find several new spots nooks, a new unlockable object, and a dungeon that clearly needs some special keys to get in to. I'm now looking forward to the exploration aspects of the game even more.
From a design perspective, and Big Huge studio's history ... I have not dug into the timeline of their releases and paired it with hiring dates of important figures ( such as the guy in with ties back to the Elder Scrolls series, or the combat designer ... the two guys on the podcast ). The combat designer did say on the podcast he was hired specifically for this game, so he was not there for their previous releases. The Elder Scrolls vet, however, did not say one way or the other. One would assume, however, that if someone has a history specializing in one style of game, and then attempts something out of their "wheelhouse" that the quality may not be up to par.
Therefore, I would say that it may be premature to judge the company on those previous releases. Especially considering that they hired people with specific backgrounds in the areas which you have expressed as a concern in the leap from one genre to the next.
Personally, I believe that it is possible for a studio to "change it's stripes" if it brings in the people with which to do it.
Consider a sports team that changes philosophies from one season to the next. Provided they sign the right players and coaches, it's no problem.
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