Kingdoms of Amalur: Reckoning is an open-world singleplayer RPG with combo-based action and the trappings of an MMORPG. Reckoning is set in Amalur, the same setting as 38 Studios' planned MMO codenamed "Copernicus."
After reading that, I kind of find him irritable. Makes any trumpeting about having him on the team a slight against it.
His criticisms on Dark Souls were lame and a consequence of him not getting it, I feel. Most of his design decisions seem couched in making sure there is ease for casual players. Not for me.
Also, come on. Give the player the illusion of mobility. No jumping is incredibly lame. If there isn't jumping there better be a way to speed of movement. I hate being stuck to one speed in an RPG, so I better at least be able to jump like an idiot.
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