116 | Oatfluencer.mp3
Voicemail Dump Truck
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Game » consists of 1 releases. Released Nov 11, 2022
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
Games that were made entirely by one person.
When developers and publishers can't resist putting themselves in their games, either in the title or actually within the game itself.
This concept is for games where at least one of the main characters is female.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
The proprietary game engine(s) used by the indie games designed using the RPG Maker series of game development software.
A lead character who never says a word, despite being spoken to.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Steam Cloud is a built in feature in some Steam games, it synchronizes game saves, settings and other data to the internet for access from any computer that has Steam installed.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
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