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Developed by Epic Games, Unreal Engine 3 is the third generation of the Unreal engine, and is base for numerous games, such as Unreal Tournament 3, Gears of War and Roboblitz.
Players can choose from a selection of classes to play as in order to complete objectives, or support their team in the most effective way.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
The king of all dinosaurs, featured prominently in most every game that features dinosaurs. Usually portrayed as a high-level boss or even an invincible obstacle.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
These prehistoric behemoths cause chaos amongst many. Unfortunately, they are extinct.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
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