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Game » consists of 1 releases. Released Dec 10, 2002
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
When a song is played over the end-credits, often by a famous artist.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Enemies in RPGs that are visible on the overworld map and that are engaged in combat when touched. Examples include Earthbound and Paper Mario.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A personality archetype with a name that arose from Japanese fandom. It describes a person with cold, aggressive, or confrontational exteriors that are rather soft or kind deep down inside.
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