I'm not sure if I missed something during the game, but I'm still wondering why the Alliance plays no part in ME2's story. Specifically, why couldn't I hand the Collector base over to the Alliance at the end of the game? Why did I have to either destroy it or give it to a terrorist organization? Does the Alliance hate Shepard, or do they refuse to acknowledge that he is alive? It doesn't make sense to me.
Mass Effect 2
Game » consists of 21 releases. Released Jan 26, 2010
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