I know it was mentioned on the recent bombcast, and I finally came across it when diving into the multi-player part of ME3 this weekend - the fact you can purchase weapon/equipment packs; however, what you receive out of them is completely randomized.
I wonder if this is a precedent for DLC - have there been any other games where what you are actually buying is unknown?
I mean, most DLC (whether you think it's extraneous or not - skins, weapons, costumes etc.) are usually a known quantity when you're making your purchase. With ME3, there's sort of a grey area here - it's like gambling in the sense that you don't know what you are actually paying for - the only thing that keeps it from being true gambling is that no matter what you receive something for your points (there's no option where you get nothing).
And while, I know you can just earn the points by playing the game - the fact that people can pay real money to gamble on items seems troubling to me. For my own two cents, I hope this isn't setting some kind of precedent. I'd find it really troubling if future games start adopting a system where instead of buying known DLC, you are using your points to gamble on packs of various content.
What does everyone else think about this?
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