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Edutainment is a specific category of games designed to teach the player a real-life subject. Whether it be math, history, or English, this game was designed to be used by a teacher or a tutor to make learning more fun!
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games made for a younger audience, usually between 3-9.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Gameplay that involves performing an entrepreneurial service in order to make money.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A type of gameplay where the main goal is to eat or collect a certain amount of stuff. At the same time, enemies will try to eat the player character.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
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