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Aurorans are the armor-clad daedras from the realm of Meridia.
Daedra are the inhabitants of the planes of Oblivion, sometimes thought of as demons or divine beings.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Quest givers that task the player with killing an enemy or specific number of enemies.
Necromancers are spell casters who specializes in conjuring and controlling the undead.
Neutral is where a character or what have you does not take one specific side in a conflict or argument.
Son of a monarch.
A sacrifice is the act of offering something (item, health, creature, blood, etc.) to a higher power or a greater good. In games, this often guarantees some sort of favor in return.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
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